It was difficult to pry myself away from World of Warcraft. It’s simply impossible for me to play the thing casually. It eventually came down to an all-or-nothing deal, and so I had to shelve the thing so that I could move on to other games. I could have done a ten-part comic series on the game, but there are limits to my self-indulgence. With uncharacteristic restraint, I’m packing a few of the unused ideas into a three part series, and letting the rest go.
This is my extended farewell to the game: Azeroth Travelogue, Part 1.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.
The Loot Lottery
What makes the gameplay of Borderlands so addictive for some, and what does that have to do with slot machines?
Best. Plot Twist. Ever.
Few people remember BioWare's Jade Empire, but it had a unique setting and a really well-executed plot twist.
Diablo III Retrospective
We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.
MMO Population Problems
Computers keep getting more powerful. So why do the population caps for massively multiplayer games stay about the same?