It took me a while to get used to the comments on Stolen Pixels. It’s sort of disorienting when a discussion about DRM and IP law generates a hundred responses and a joke about boobies only nets us 25. Am I on the wrong internet?
But of course you have to register to comment on SP, which creates a natural barrier. (Not that I think this is a bad thing. The Escapist is many times larger and busier than this humble site and at some point you need registration for spam filtering and crowd control.) I just need to get used to this whole new professional… magazine… publishing thing. Also note that Mailbag Showdown, my favorite* installment of Zero Punctuation, has 1,157 comments even despite the registration barrier. Without registration, it would be unmanageable and unreadable. So registration is a good thing, even if it hurts my fragile self-esteem by keeping people from leaving me comments saying “LOL” and “your a fag“.
Where was I?
Oh right! The current comic. It’s up. Thus begins my series on World of Warcraft. On one hand, I’m pretty much the last person on Earth to make fun of this game. On the other hand, this game is just begging for it.
* We always love things which reinforce our own beliefs. I played SSBB with friends and found it to be a seizure-inducing clusterfarg of arbitrary mayhem and randomness.
Fixing Match 3

For one of the most popular casual games in existence, Match 3 is actually really broken. Until one developer fixed it.
Control

A wild game filled with wild ideas that features fun puzzles and mind-blowing environments. It has a great atmosphere, and one REALLY annoying flaw with its gameplay.
Programming Language for Games

Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
The Biggest Game Ever

Just how big IS No Man's Sky? What if you made a map of all of its landmass? How big would it be?
Starcraft: Bot Fight

Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.
2 thoughts on “Stolen Pixels #6:
Beware the Quest Giver”
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