Penny Arcade takes on the Mass Effect DRM issue today. I hope that someone at EA reads it, and that they subsequently, somehow, experience some sort of physical discomfort in the process.
Because most review sites want to review games before you can physically own them – as part of a neverending game of one-upsmanship that only they care about – BioShock’s devilry was revealed only after most reviews were written. As a result that story didn’t really get its due in the gaming press. I certainly did my best to overcompensate, but no amount of indignation here can make up for the lack of attention there.
Release date for Mass Effect on the PC is May 28. The news has most likely come too late to get a mention in print reviews – probably not an accident, there – but online reviews will be able to give this issue some attention. I am very interested to see which ones avoid or gloss over the DRM. This story should be in the forefront of any publication covering PC gaming. Readers need to know about the hassles and obligations the game will place on them more than they need four paragraphs of gushing about the graphics. Any publication which spends column inches hyperventilating about graphics without mentioning the infuriating DRM is announcing their own worthlessness.
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.
Starcraft 2: Rush Analysis
I write a program to simulate different strategies in Starcraft 2, to see how they compare.
Batman: Arkham City
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
What is this silly word, why did some people get so irritated by it, and why did it fall out of use?