Penny Arcade takes on the Mass Effect DRM issue today. I hope that someone at EA reads it, and that they subsequently, somehow, experience some sort of physical discomfort in the process.
Because most review sites want to review games before you can physically own them – as part of a neverending game of one-upsmanship that only they care about – BioShock’s devilry was revealed only after most reviews were written. As a result that story didn’t really get its due in the gaming press. I certainly did my best to overcompensate, but no amount of indignation here can make up for the lack of attention there.
Release date for Mass Effect on the PC is May 28. The news has most likely come too late to get a mention in print reviews – probably not an accident, there – but online reviews will be able to give this issue some attention. I am very interested to see which ones avoid or gloss over the DRM. This story should be in the forefront of any publication covering PC gaming. Readers need to know about the hassles and obligations the game will place on them more than they need four paragraphs of gushing about the graphics. Any publication which spends column inches hyperventilating about graphics without mentioning the infuriating DRM is announcing their own worthlessness.
Bad and Wrong Music Lessons
A music lesson for people who know nothing about music, from someone who barely knows anything about music.
Good to be the King?
Which would you rather be: A king in the middle ages, or a lower-income laborer in the 21st century?
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.
Juvenile and Proud
Yes, this game is loud, crude, childish, and stupid. But it it knows what it wants to be and nails it. And that's admirable.