Back in August 2007, 2kGames promised that they would offer a patch to remove the need for online activation from BioShock at some point in the future. It’s been six months. A patch came out in December, which fixed a lot of fiddly little issues but ignored the miles of rage-inducing complaints regarding SecuROM and online activation. The epic forum thread – which was the only place where users where allowed to gripe about the DRM of the game – is now gone. (The link to it says it’s an invalid thread.) That thread contained thousands and thousands of gripes, pleas for help, and reasonable objections, which were all ignored, neglected, and eventually deleted. Six months later the game is just as onerous as it ever was, although this is only true if you approach 2kGames as an honest customer.
I can’t help but wonder how is that anti-piracy stuff working out, anyway?
I realize this is old news for most people. You’ve either beaten the game and forgotten all about it, or you have no intention of playing it. I just wanted to point out that I still remember the promise they made.
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?
The Terrible New Thing
Fidget spinners are ruining education! We need to... oh, never mind the fad is over. This is not the first time we've had a dumb moral panic.
Bethesda’s Launcher is Everything You Expect
From the company that brought us Fallout 76 comes a storefront / Steam competitor. It's a work of perfect awfulness. This is a monument to un-usability and anti-features.
Shamus Plays LOTRO
As someone who loves Tolkein lore and despises silly MMO quests, this game left me deeply conflicted.
DM of the Rings
Both a celebration and an evisceration of tabletop roleplaying games, by twisting the Lord of the Rings films into a D&D game.