Skyrim, Deus Ex: Human Revolution, and Mass Effect 2 each have their own ideas about how interactive dialog scenes should work. So do I, which I discuss in this week’s column.
Who Broke the In-Game Economy?
Why are RPG economies so bad? Why are shopkeepers so mercenary, why are the prices so crazy, and why do you always end up a gazillionaire by the end of the game? Can't we just have a sensible balanced economy?
This is Why We Can’t Have Short Criticism
Here's how this site grew from short essays to novel-length quasi-analytical retrospectives.
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.
Bethesda NEVER Understood Fallout
Let's count up the ways in which Bethesda has misunderstood and misused the Fallout property.
Grand Theft Railroad
Grand Theft Auto is a lousy, cheating jerk of a game.