Skyrim, Deus Ex: Human Revolution, and Mass Effect 2 each have their own ideas about how interactive dialog scenes should work. So do I, which I discuss in this week’s column.
Starcraft: Bot Fight
Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
Batman: Arkham Origins
A breakdown of how this game faltered when the franchise was given to a different studio.