After I showed off my new Wavatars WordPress plugin on Saturday, a lot of people posted just to see what their wavatar looked like. I feel bad, but I’m afraid that initial system had to go and as a result, everyone’s Wavatar has been changed. This was for a good cause. I’ve moved away from PHP generated random numbers to random values derived directly from the hash of the email. To translate out of programmer babble: The plugin will now generate the same wavatar for you no matter where the plugin is running. Different websites running the same plugin will give you the same, predictable results.
I also added a bunch of new parts for greater variety, so the plugin can now generate 956,384 different shapes in 57,600 different color combinations for a total of 55,087,718,400 unique Wavatars. That should be enough combinations for now.
I’ll be releasing the plugin later this week. If you have a WordPress blog then you’ll be able to have wavatars on your own site. I’ve ironed out the installation problems, so that you should be able to simply upload the thing and turn it on. (In theory.)
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Skyrim Thieves Guild
The Thieves Guild quest in Skyrim is a vortex of disjointed plot-holes, contrivances, and nonsense.
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?