The management would like to apologize for the puns in this episode. However, management is precluded from doing so by the fact that the management is not in the least bit sorry.
Thank you for your patronage,
The Spoiler Warning Team
Juvenile and Proud
Yes, this game is loud, crude, childish, and stupid. But it it knows what it wants to be and nails it. And that's admirable.
A programming project where I set out to make a gigantic and complex world from simple data.
Final Fantasy X
A game about the ghost of an underwater football player who travels through time to save the world from a tick that controls kaiju satan. Really.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Raytracing is coming. Slowly. Eventually. What is it and what will it mean for game development?