And while we’re on the subject of the webcomic:
Lots of people have been making suggestions here and there about what I should do next, so I can see this is something people are thinking and wondering about. In order to satisfy some of the curiosity:
- We’re probably about a month away from the end of DMotR.
- Yes, I do plan on doing another comic once DMotR has run its course.
- The next comic will be hosted elsewhere. I know some people mentioned that they won’t visit Twenty Sided if my comic is hosted elsewhere. That’s fine. The comic has more or less consumed my blog, and I’m looking forward to getting the two of them their own space. It’s sort of mortifying when I mention something like my surgery and get over a hundred comments. I feel like I’m on stage and someone has just handed me the mic, the PA system is at full volume, and I start muttering about aches and pains and the trivialities of life. Personal life stuff is small audience stuff. I can do big-audience stuff (the comic) over there, and small audience stuff here. Some people will read one, or the other, or both, or neither.
- Barring a C&D from the forces of Lawyerdom, the DMotR archives will remain on this site.
- The next webcomic will be roleplaying satire. It will not be Star Wars.
I’ll make a less weasel-ish announcement as we get closer to the end.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Please Help I Can’t Stop Playing Cities: Skylines
What makes this borderline indie title so much better than the AAA juggernauts that came before?
What is Piracy?
It seems like a simple question, but it turns out everyone has a different idea of right and wrong in the digital world.
Project Button Masher
I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.
The Dumbest Cutscene
This is it. This is the dumbest cutscene ever created for a AAA game. It's so bad it's simultaneously hilarious and painful. This is "The Room" of video game cutscenes.