Hitman: How to (Pretend to) Kill the (Fake)(Vice) President

By Shamus Posted Friday Jul 8, 2011

Filed under: Spoiler Warning 86 comments

The old saying is, “If you can’t play golf well, learn to enjoy playing it poorly. ” Substitute “golf” with “murder hundreds of people”, and you have Rutskarn’s Hitman series.


Link (YouTube)

“Oh God! Oh God, what have I done!?!?!”

“Somebody, eventually has to go to this bathroom.”

“Yeah, I’m not seeing a whole lot of compelling reasons not to kill that dude.”

“Damnit, I didn’t want THAT one. I wanted the naked one.”

 


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86 thoughts on “Hitman: How to (Pretend to) Kill the (Fake)(Vice) President

  1. Stephen says:

    Who doesn’t want the naked one?

    also: first :D

  2. … Is Rutskarn supposed to be doing a bit or is he just that stressed out about this game?

    1. Jarenth says:

      With Rutskarn, you can never be sure.

    2. Rutskarn says:

      A little of both, but keep in mind that was my first attempt. I got all the way through the second-hardest mission of a very hard game, on the hardest difficulty, on the first try–and then muffed it at the absolute last minute.

      You had to be there. Note how the comments on the side reflect my attitude.

  3. Factoid says:

    I love the hitman games. I think Penny Arcade once described the series as “Puzzle Murder Simulator”. There’s really nothing else quite like it out there.

    I’m nervous that they’re making some significant changes to the gameplay in Hitman 5. No map. Some kind of weird “instinct mode” that they liken to the detective mode in Arkham Asylum.

    That might work if done well, but it could just make it a lot too “samey” compared to other games. I worry it will lose its unique flavor.

    1. psivamp says:

      I personally don’t think that the new powers that 47 has as the kwisatz hader– err, a genetically-modified clone super-assassin, will really change the game that much. With the map you already have unlimited clairvoyant abilities and now they’ll be limited clairvoyant abilities.

  4. Alexander The 1st says:

    “Okay, Oval Office…that door’s on fire, that must to be the way I came in.”

    Descent logic for the win!

    1. Shamus says:

      I loved that. A tiny fire broke out in a doorway. (For no reason?) Which turned on the sprinklers for the ENTIRE WHITE HOUSE. And yet, the fire never went out, the sprinklers never turned off, and people began milling around in the deluge. I guess they were just going to sit at their desk and do some paperwork while soaked to the undies? Maybe surf the web on a waterlogged computer?

      It makes me giggle.

      1. Alexander The 1st says:

        I think this is what they were doing.

        But yes, the fact that the fire never went out (Could be argued to be a gas fire), never grew (…Or nevermind…), and was the sole reason everyone was sprinklerised (http://www.youtube.com/watch?v=3PbpKa3rWK0 @1:20) ? I suspect they stopped caring about the fire drills/fire emergencies by that point.

        “Sir! What are you still doing here?”

        “Relax Bob, the sprinklers go off every single time someone tries to microwave Grilled Cheese Sandwiches. Nothing to worry about.”

      2. decius says:

        Actually, most sprinkler systems will set off an entire zone (which can be the size of the building) when one plug melts. The point of a sprinkler system isn’t to put out a trash can fire, it’s to slow down a serious fire long enough for the people to get out, and possibly prevent a total loss.

        1. JJ says:

          Exactly how would that work? All the sprinkler heads I’ve ever seen have that little plug that is designed to break/melt at a certain temperature. Break/melting one won’t set off the others unless there’s enough heat to break/melt the others.

          1. decius says:

            When one sprinkler head melts, the system opens, and the (low) level of pressure drops rapidly. The sensors detect a rapid loss of pressure and engage the main pumps. The sudden rise to full pressure breaks the plugs out of the remaining heads, and the fire is suppressed. The pump is sized to provide adequate flow to the entire system.

            What would be the advantage of turning the sprinklers on only after the fire has spread past them?

        2. PAK says:

          I don’t claim, as decius does, to know about “most” sprinkler systems, and perhaps there are SOME designs that work that way, but I can attest that the fire suppression system retrofitted into the nonprofit theatre that I serve as a board member does not work this way. The workmen assured us that, as JJ states, only sprinklers whose heads melted directly would engage. (In fact, they told us that the whole “one sprinkler head melting causes the whole system to go off” thing was a dramatic invention for television purposes, and bore no bearing on reality.)

          1. NeilD says:

            That’s my understanding as well. The more sprinkler heads open up, the less water pressure there is to go around.

          2. decius says:

            Which company installed the system?

          3. Blake says:

            In my office (in Melbourne Australia), every floor of the building is hooked into the single system, the sprinkers are fitted with little thermometers that burst open with the right heat which activates that sprinker head as well as triggering the same system as those ‘in case of fire break glass’ buttons (which can in-turn, activates sprinklers on that level).

            This alert shows up on the chief wardens panel down in the basement and activates the alert tone on the floor that detected the heat.
            If the chief warden doesn’t turn the system into manual mode, the alert tone will automatically change into the evacuation tone after 30 seconds.

            From this point the system will proceed to activate the tones on nearby floors (two up, one down) at regular intervals to get everyone in danger to evacuate.

            Back on topic, I’d be quite surprised if your white house didn’t have a very advanced fire supression system, activating the sprinklers near the fire before its reached them in order to slow it down long enough for the firey’s to arrive.

            1. Nick says:

              Somewhere like the White House would probably use an FM200 system: http://en.wikipedia.org/wiki/FM200

  5. GiantRaven says:

    Oh dear, my inane comments on livestream appear to have been preserved for everybody to see. =(

    1. psivamp says:

      Deer god, what were we talking about in the beginning of this stream?
      Also, Ruts uses Fraps and Procaster to simultaneously record streams?

      1. Piflik says:

        All glory to the Deer God…

  6. ehlijen says:

    Never liked the idea of a murder simulator; I just sort of claim that as my one remaining hold on sanity :P

    But I wonder: I’d assume the floorplan of this map has little to nothing to do with the real white house, right?

    1. Raygereio says:

      Out of curiosity: you do realise that pretty much 99% of all videogames are essentually murder simulators?
      ^_0

      1. ehlijen says:

        Not really. Most, at least the ones I play, are merely manslaugher simulators :P

        1. Chargone says:

          then there’s the grand strategy games… which are only murder simulators if there’s the option, and it is Used, of assassinating/pillaging people/places.

          and even that’s abstracted rather than simulated, as a rule, so perhaps not.

          i suppose if you include starting wars or smashing armies in wars other people start as murder…

  7. Mincecraft says:

    I see my name in the chat box!

    Internet fame ho!

    1. qwksndmonster says:

      You think THAT’S internet fame? Rutskarn answered my question in one of the mining episodes of the ME2 season of Spoiler Warning. HE EVEN BUTCHERED MY NAAAAME.

      1. GiantRaven says:

        You’re replying to Mincecraft here, asker of TOO MANY DAMN QUESTIONS.

        1. Mincecraft says:

          BOW TO YOUR GOD KING OF QUESTIONS

          1. Chargone says:

            *orders some troops to lay down cover fire while a sniper takes out the godking*

            then we just call in some artillery to deal with the normals and call it a day.

      2. Sleeping Dragon says:

        Oh yeah? Rutskarn told me to shut up during the Sheik mission, by name!

    2. Phase says:

      I wish I was famous due to Rutskarn.

  8. Reet says:

    I must admit I laughed a lot at that…I think I’m going to head on over to chocolate hammer…

  9. Hitch says:

    “Okay, I’m going to walk right past the completely unguarded Secret Service suit in the open locker to murder the naked guy in the shower and alert the Marines.”

    “Wait, why is the Secret Service agent suspicious of me after discovering the dead body behind me when there was nobody else on the roof?”

    “Lets see if walking into the security station and shooting Marines in plain sight of everyone allows me to sneak into the White House.”

    These seem like really well developed plans.

    Okay, I probably balls things up just as bad, but that’s why I don’t broadcast my games on the internet.

    1. Eric says:

      “Open window in the direction that I need to go? No that must be the wrong way. I should go the opposite direction where all of the now-on-high-alert Secret Service agents are.”

  10. I find it astoundingly amusing how Ruts’ first instinct to anything going wrong is to immediately funnel every enemy he can into a doorway and just engage in mass murder. Stealth assassination this is not.

    It does remind me that I need to play the Hitman games past Hitman 1. And I had such fun with that, too.

    1. psivamp says:

      Well, playing Hitman *properly* isn’t very entertaining. It involves too much waiting, little-to-no risk to the player and you know what to expect. With Ruts, we still know what to expect (mayhem and screaming “No Witnesses!”), but it’s a little more entertaining.

      1. Substitute “a little” with “a lot” and you’re about right. I tended to do ludicrous things in Hitman too, just to see if they’d work. This usually ended in mission failure, but it was glorious mission failure.

        And everyone was on fire.

        Including me.

        Especially me.

  11. Gale says:

    Holy shit! It’s the chat! Our indecipherable madness is forever immortalised in blurry glory! Look out for such hits as, “You just walked past the CCTV tape, by the way”, “MINE THE ROOF! THE ROOF! MINE IT!” “The tape is right there, you missed it AGAIN”, “You have to kill the puppy! Quickly!”, and “GET THE TAPE! GET THE *** TAPE! IT’S RIGHT THERE! THE TAPE! WHY AREN’T YOU GETTING IT?!”

    It was a good day.

  12. Spluckor says:

    This was rather painful to watch, it’s like watching my friend try to play video games.

  13. Jakale says:

    Ah Hitman, where it just isn’t the same without Ruts gunning down an entire stream of guards after botching a stealthy option and yelling at 47 to reload faster or not lockpick every door in front of witnesses.

    1. Jarenth says:

      If there’s three phrases that perfectly encompass the Rutskarn Hitman Experience, they are ‘RELOAD, 47!‘, ‘NO WITNESSES!‘, and ‘FRIG!‘.

      1. Sydney says:

        Don’t forget the immortal “NO! AGH!!

        1. Mincecraft says:

          and the even better

          FAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

      2. Sekundaari says:

        I’d like to add “Stop reloading, 47!” (nice contrast there) and “The perfect crime.” Also, “Just die, 47.” if I remember correctly.

        1. Sekundaari says:

          Ah, and also some choice Scarface references, when all the guards in the world are about to assault him.

  14. Kavonde says:

    Dammit, Ruts. My copy of Blood Money is eyeballing me from the shelf. Must…resist…

  15. Zaghadka says:

    It’s strange, but I just imagined hearing Rutskarn say, “I’m the Juggernaut, bitch,” at choice moments throughout this entire video.

    Pimp slap.

  16. Oleyo says:

    “GOOD. It is a go for icing his wife…” I don’t know why that made me laugh so hard but there it is…

  17. Dys says:

    I love the hitman games very much, they are quite unique. They scratch the same itch as Thief, in that hiding in a dark corner as a guard walks past close enough to touch is much the same as walking through a crowded guard room with nothing but a questionable disguise between you and imminent death.

    My personal favourite moment in this? Ruts walks through a doorway and sees a guard in a mass of milling civilians, fires two wild shots and screams ‘no witnesses!’ as though the mere wish will make it so.

  18. Daemian Lucifer says:

    And he killed the dog both times.Was he trying to be the ultimate evil,or is it something he was dragging from dead money?

    1. The Defenestrator says:

      NO WITNESSES!

      1. Entropy says:

        NO DOGNESSES

    2. Gale says:

      If you get too close to the dog, it’ll blow your cover. There are a few dogs throughout the game, and there are usually methods that allow you to tranquilise them. I can’t remember any way to do that in this level, so if you’re getting up-close and personal with the assassination, it’s safest to put it down.

  19. Ramsus says:

    Ah, good times, good times. Shamus, I dare you to put up the episode Ruts probably didn’t even record. Key word: Elevators.

    1. GiantRaven says:

      Nah, what we really need to see is the stream of Requiem.

      Or Ruts’ encore for the wedding mission, that was hilarious.

  20. Me during this video:

    *headdesk*
    *headdesk*
    *headdesk*
    *headdesk*

    I shudder to imagine this guy playing a Thief game…

    1. Rutskarn says:

      Actually, I’m a pretty big fan of Thief-gameplay, although I’ve only played the second and some of the third.

      When I played this game on my own, I played it without killing anyone but my target or being seen. It’s just that a methodical, sneaky, patient approach is kinda time-consuming and boring to watch.

      1. That is a myth propagated by leftist pinko christian conservative stoners pushing their new age traditionalist agenda! DON’T FALL FOR THEIR LIES!

        You CAN make a Let’s Play of a stealth game that doesn’t require constant reloads cause you’re playing it like it’s a pub’ed Modern Warfare Team Deathmatch ‘for the lulz’.

        Stealth games offer you the opportunity for a LP where tension is your ally and suspense your mistress. It’s the harder road Ruts, I understand that. But down that road lies satisfaction and…not boring repetition…

        BE the bigger man Ruts. Break the mold! Prove the naysayers wrong and destroy the anarchist conformity society they wish to bring down upon us all. Rutskarn, I implore you…

        …be a hero.

        http://webservice.imagesauce.net/image/630867/400x.jpg

        1. Rutskarn says:

          Here’s how Hitman works:

          Missons tend to be trial-and-error. Even if you’re very skilled at stealth gameplay, and playing very cautiously, you will frequently die because of a glitch, or an unpredictable AI trajectory, or a DIAS solution. These take multiple iterations to find.

          Thus, you may get through a Hitman mission:

          1.) Quickly (on the successful attempt)
          2.) Sneakily
          3.) Without dying too many times (as in, less than five to ten)

          …but generally speaking, only two at once. Do it quickly and sneakily, and you’re going to die a lot trying to understand how every floor and every environment aid and every disguise works. Do it quickly and without dying too much, and you’re going to occasionally blow your cover. Do it sneakily and without dying too much, and you’re going to spend a lot of time in closets watching people walk up and down hallways.

          Thing is, I need to do it kind of quickly, because I’m playing on a difficulty where I can’t save and I’ve usually only got 30 minutes to stream. If you’re doing a Hitman mission correctly and stealthily, and you HAVEN’T already played it until you know where everything is and how everything works, the one successful attempt might well take more than 30 minutes. >30 minute attempts + <30 to play + can't save = not an option.

          And this is assuming I'm terribly good at stealth games–which, I'm not going to BS you, I'm not. I'm really not as awful as these streams make me look, but I'm not a prodigy either. Factor in that I'm trying to comment and make the thing fun and funny to watch, and you see why my approach is my only real option. And from the comments, it does seem to work for most people, so that's nice.

          1. krellen says:

            I will admit to having to stifle laughter as those Marines just kept piling in to try to kill you, standing on the corpses of their comrades to do so. (Stifled because I was watching at work.)

            1. decius says:

              There’s no excuse for not realizing that the ladder behind the boss you just killed is the way out. The only other reason for the scaffold to be there would be for an alternate entrance to the area; since there’s a cutscene in the oval office, that gate is mandatory.

              Your first idea was actually pretty brilliant; but wait until the suitcase is safely in the security office to blow it. Either everyone rushes to the office, and you pass the checkpoint with all your toys, or nobody cares, and you enter the office, grab their toys, clothes, and keycard.

              Thief on expert, without spamming quicksave, would go poorly, especially on the ‘you get seen or knock anybody out you lose’ missions.

              1. Daemian Lucifer says:

                The most annoying part is actually finding all the loot.Sure,bypassing everyone can be tricky,but its doable.But clearing the whole level and realizing that youve missed some small trinket somewhere is very frustrating.Unless you are playing the 3rd one that is.That one is a breeze.

        2. Daemian Lucifer says:

          I have to disagree with you.While it is extremely fun and breath taking for me to go through a stealth game without alerting anyone,watching someone else do it is very boring.But this goes for other games as well:Watching others play them the way it was intended is less hilarious than watching them break the crap out of it.

          1. Tizzy says:

            Like, say, watching Josh play New Vegas for instance… =)

          2. Alexander The 1st says:

            Or even better, watching them get caught up in situations the game attempted to design them not to get into.

            Consider Tali’s loyalty mission in Spoiler Warning, where they realised “Oh wait…we don’t have enough paragon/renegade to take the third option…so…So…Do we exile Tali or her father? Wait…what’s this ‘rally the crowd’ option? Eh, sure, let’s do it.”

            Let’s be frank – nobody who meta-gamed the game would EVER had gotten into that situation. It was all “Go Paragon/Renegade”. Makes for a somewhat boring solution instead of the “Uh…Let’s make it up as we go along.” solution.

  21. CalDazar says:

    “Where’s my act natural button?”

    My favorite moment from Rutskarns Hitman playthrough has to be a tie with the mardi gras “Thats a lot of people” or the “No wait, he didn’t see me kill the dude, Yeah I might even get called on as a witnesses since-” *door opens to elevator filled with hostile security guards*

    1. bit says:

      “Where's my act natural button?”

      Mash M1, Rutskarn! Aim wildly and mash M1! At least, that seems to be how every other security guard handles these sorts of situations in Hitman.

      And yeah, I’m also a pretty big fan of, “Wow, I just killed a lot of people!” What was the final count for that level, 36 or so?

  22. RCN says:

    Hitman doesn’t get the credit it deserves… not even from their own developers. The latest news is that the next Hitman will be “streamlined”. We all heard that before, and we all know what it means. (Especially Rutskarn, who had quite the rant about the dumbifyi… streamlining of Oblivion)

    In other news: Bandai sues CD Projekt for getting rid of their stupid, consumer-repellent DRM from Witcher 2 and getting THQ to publish it for consoles, as their contract clearly specifies that Bandai has exclusivity over The Witcher 2’s publishing rights… on PCs.

    Geez, guess who, in one move, managed to out-stupid Ubisoft, out-greed Activision and out-lazy Electronic Arts?

  23. John R. says:

    http://usmilitary.about.com/od/marines/a/tattoo.htm

    “Marines are prohibited from:

    a. Tattoos or brands on the head and neck. . . ”

    So yeah, every single marine in the building ought to see right through that disguise. Oh, how thoroughly my immersion is broken by this, the only departure from reality.

  24. Ravens Cry says:

    Heh, I spent the late afternoon and evening watching this and the rest of your channel, Rutskarn. One of my biggest thoughts was, wow, Saints Roq 2 is one buggy looking game. Seriously. clipping, animation weirdness, physics that make Sir Isaac Newton cry. Interestingly enough though, the AI for the most part for regular people on the street looked fat more believable than that of the people in Hitman. Seriously, you kill over a bakers dozen marines on under a minute, and somehow no one notices? In the White House?
    Un-fracking-believable.
    Unskipable cut-scenes should be a war-crime.
    At most, it should be locked the first time it is seen. Fine, tell your story, game, in this crude and immersion braking manner, but let me skip it after that. All making it unskipable does is lessen the emotional impact of each repetition. What was once shock becomes tedium.

    1. Alexander The 1st says:

      Or you could go the 007 Goldeneye route and just not go for shock value. Go for variability.

  25. SteveDJ says:

    I’m not really into these Spoiler Warning things, but I just had to comment on something about this particular post.

    With the title of this post (even with parenthesis), and some of the comments here, I’m quite sure it has set of some automated-alert systems for the Secret Service. Shamus, is this just a ploy to increase your viewership? :-)

    1. Rutskarn says:

      Well, it’s what I named the video, and actually I was hoping of getting detained somewhere less blazing hot.

      1. Daemian Lucifer says:

        How about a nice siberian gulag?

        1. acronix says:

          He aimed at the wrong (vice)president for that.

      2. Alexander The 1st says:

        The Mojave Desert during a nuclear winter?

    2. Syal says:

      Now there’s a Secret Service agent somewhere having to watch this video over and over again to make sure their aren’t any terrorist messages in it.

      1. Kale says:

        That poor person, having to read through the entire chat session to see if any of our inane banter or yelling at the game footage/Rutskarn was a code for anything.

        1. Daemian Lucifer says:

          Banana,ice cream truck elephant kazoo.Peach,sky box laser knife race-track.Plum,mickey mouse hamburger paper glue oak forest twinkling.

        2. decius says:

          Not to mention the poor sap who has to read Allah the comments here, since we’re tripping all the keyword alarms.

          You took me in, but I was not naked. I took you in, because you were foolish. You did not know me, but I knew you.

          And then, of course, I’m so nervous that I bump the tureen and Hot Soup spills all over everything.

          1. Viktor says:

            Wow, I haven’t read the shadow series(or anything else by OSC) in years, and I still got the reference.
            Send this Dragon
            If you do
            Lucky End
            For them and you
            http://i279.photobucket.com/albums/kk122/Awesomon/Stuff/Sprites/Dragon-12.png

  26. JPH says:

    As someone who has recently tried to get into Hitman: Blood Money, I gotta say it’s really comforting to know I’m not the only one who screws up every 10 seconds.

  27. Sleeping Dragon says:

    Not Skarn related but out of curiosity…

    Shamus, you gonna join in on the “Namco sues CD Projekt” thing? It’s mostly about distribution rights but there is a bit about “removing DRM without publisher’s consent”. I imagine it is about contractual obligations rather than some general rule but I still think it should get more press seeing as DRM removal got so much praise.

  28. Thor says:

    I watched most of Rutskarn’s Hitman series to fill the Spoiler Warning void and actually got the game because of it. I’m up to the White House level featured in the video but I can’t watch it because I want to figure it out for myself.

    Although, somehow I doubt that the way Rutskarn did it in the video is the ‘right’ way!

    1. Alexander The 1st says:

      Although, somehow I doubt that the way Rutskarn did it in the video is the "˜right' way!

      He deviated from the ‘right’ way *just* a *tad*. :p

  29. Voyd says:

    Lesson learned: Marines and Secret Service agents can be slaughtered without raising a sweat but you better say your prayers before messing with Joe Biden.

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