I usually have comics done a couple of weeks ahead of time, but when I get an idea for a strip to be inserted within the current week, I have to choose between letting the idea slide, or postponing a strip and making the comic during the week. As we approach the end, I’m increasingly reluctant to skip material, so I’m going to push the comic to Friday.
Perhaps the following silly image will appease you:
The Mistakes DOOM Didn't Make
How did this game avoid all the usual stupidity that ruins remakes of classic titles?
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
The game was a dud, and I'm convinced a big part of that is due to the way the game leaned into its story. Its terrible, cringe-inducing story.
The Best of 2019
I called 2019 "The Year of corporate Dystopia". Here is a list of the games I thought were interesting or worth talking about that year.