I’m awash in games at this point. The three-day weekend gave me time to gorge myself on my entertainment of choice, and so pretty much everything I put up this week is going to be related to amusing one’s self with the help of a computer.
I apologize to those who are sick of Jade Empire, but I have another week of Jade Empire blather to stuff down your gullet. This will be a difficult time for all of us (except me.) but I’m sure we’ll get through it somehow.
Also, this behavior has even infected the webcomic, so that we can expect videogame-themed DMotR this week. I’m sorry. There’s nothing to be done about this.
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
The product of fandom run unchecked, this novel began as a short story and grew into something of a cult hit.
What was the problem with the Playstation 3 hardware and why did Sony build it that way?
Best. Plot Twist. Ever.
Few people remember BioWare's Jade Empire, but it had a unique setting and a really well-executed plot twist.