Today’s column is something I wish I’d covered way back when I did my video on Prince of Persia:
Basically, I should have made the difference between “harder” and “more punishing” more explicit. I don’t know that it would have blunted the resulting controversy, but it would have made the ensuing debate a little less muddled.
If you read the comments on that video, you’ll see a lot of people really object – strongly – to my thoughts on Prince of Persia. Some people get angry at the suggestion that games should be less punishing. I still don’t know if they’re confusing punishment with difficulty, or if they really insist that a game must create artificial setbacks in order to be enjoyable. It will be interesting to see how things play out in the comments.
A look back at Star Trek, from the Original Series to the Abrams Reboot.
Artless in Alderaan
People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.
Do It Again, Stupid
One of the highest-rated games of all time has some of the least interesting gameplay.
Overused Words in Game Titles
I scoured the Steam database to figure out what words were the most commonly used in game titles.
Game at the Bottom
Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?