Wizards: Work smarter, not harder.
Fighters: Not smarter, hit harder.
Rogues: Lie smarter, steal hardware.
Bards: Sing harder, get- ow! oh geeze! Fine, I’ll stop singing! Quit hitting me already!
The Best of 2011
My picks for what was important, awesome, or worth talking about in 2011.
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.
A Telltale Autopsy
What lessons can we learn from the abrupt demise of this once-impressive games studio?
Game at the Bottom
Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.