First Steven mentioned this game. Perhaps some vague notion of self-preservation kept me from diving into the thing right then. (You’ll remember how nuts I went for Flash TD back in January.) Then Jay went and posted a screenshot. Geeze guys, thanks a lot.
So here it is, Flash Circle TD. It differs from the last game in that the critters aren’t trying to get anywhere. You aren’t trying to keep them away from your base, or whatever. They just come in and walk around in circles. The game is over if you get more than 100 at a time. This produces a very different game from more or less the same gameplay mechanics. Interesting.
Jay is hooked as well, which means Apocalypse Cow is most likely languishing while he pummels the circling critters. Curses!
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Game at the Bottom
Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?
The Best of 2013
My picks for what was important, awesome, or worth talking about in 2013.
Dear Hollywood: Do a Mash Reboot
Since we're rebooting everything, MASH will probably come up eventually. Here are some casting suggestions.
Two minutes of fun at the expense of a badly-run theme park.