So I’m playing Madden 2006, and I decide to check out “Football 101”. I was hoping to learn some football and get a feel for the game. I selected the option that has John Madden teaching you the basic Football formations and plays. The computer runs the play, shows it to you, then lets you run it. It’s a very low-key way to learn how to play the game.
I try a simple play: HB slam. The halfback is supposed to take the ball from the QB and run it up the middle.
I start it, and the game runs the play on its own to demonstrate. Except: it didn’t run the way it was supposed to. The offensive line melted and halfback got pancaked the instant he touched the ball. I sat there, dumbfounded, as the computer completely screwed itself.
Then John Madden spoke up, “There. See how it’s done? Now you try it.”
Nice one, thanks John.
Overthinking Zombies
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.
Grand Theft Auto Retrospective
This series began as a cheap little 2D overhead game and grew into the most profitable entertainment product ever made. I have a love / hate relationship with the series.
Charging More for a Worse Product
No, game prices don't "need" to go up. That's not how supply and demand works. Instead, the publishers need to be smarter about where they spend their money.
This Scene Breaks a Character
Small changes to the animations can have a huge impact on how the audience interprets a scene.
Revisiting a Dead Engine
I wanted to take the file format of a late 90s shooter and read it in modern-day Unity. This is the result.
T w e n t y S i d e d
i thought Eric was way too good at that damn game. it turns out the game is actually dumber than eric himself