Grand Theft Auto Online

By Shamus Posted Thursday May 7, 2015

Filed under: Game Reviews 58 comments

Way back in 2008 I wrote an essay contrasting cooperative/creative players with combative/destructive players. Roughly: Some of us sign on so we can build sandcastles, and the multiplayer exists as a way to collaborate and view each other’s work. Other people see multiplayer as a way to destroy other people’s sandcastles. A lot of games will focus on one or the other. (The Sims and Left 4 Dead are very collaboration-focused, while Quake 3 Arena or Battlefield are PvP focused.) Some games provide distinct areas for each kind of player. (World of Warcraft has both Roleplay and PvP servers.) The co-op players have their fun, the PvP players have their fun, and everyone goes home happy.

But some games are sociopathic in nature and are structured to lure the sandcastle-builders into a place where they can be prey for the sandcastle-crashers. This is GTA V Online. I’ve been playing GTA V Online with the rest of the castExcept for Mumbles. over the last week or so. Like the single-player game, it’s gorgeous, massive, lavishly produced, brimming with content, and aggressively obnoxious.

The most unforgivable sin here is that of excruciating loading times. GTA V already takes a nice long time to start up. Then it takes a really long time to launch into online mode. Then it makes you wait even longer so you can connect to an instance. Then there’s the actual loading screen proper where the game pulls art assets into memory.

Continue reading ⟩⟩ “Grand Theft Auto Online”

 


 

The (Bad) Walking Dead EP 1: Punch Her Butt

By Shamus Posted Wednesday May 6, 2015

Filed under: Spoiler Warning 60 comments


Link (YouTube)

Here is the video Rutskarn mentioned, that features GATORADE NUT PUNCH. It’s funnier than us, so you should probably watch it last.

EDIT: So I originally posted this video with no text, with the video marked as private, and then went away for a couple of hours to play GTA Online with Rutskarn and Josh. Okay, I screwed up. In my defense, I’m still about 1000% less terrible at my job than whoever did the GTA V multiplayer.

So this is the first of three installments for Walking Dead: Survival Instinct. And if all goes well, we’re going to do a few more zombie games in the following weeks.

 


 

Experienced Points: Screen Time and Summer Releases

By Shamus Posted Tuesday May 5, 2015

Filed under: Column 80 comments

My column this week is basically a mailbag episode.

Also, this is a pretty good illustration of how important titles are on a site like The Escapist. I knew the title was kinda flat. It doesn’t state anything bold, or ask a question, mention a current controversy, or promise to explain something. It just mentions two disparate topics. As of this writing, my column has been up for about three hours and doesn’t have a single response. On other weeks, I’d have at least a dozen by now.

A few Past titles with more “grabby” headlines:
What the Heck is a Fractal…
These Games Were Ruined by…
5 Things to Do if…

All of those performed far better than this one.

I know we’ll get a discussion here on the blog, but that’s because you’re here looking for stuff “by Shamus”. That’s fundamentally different than looking for, “Stuff to kill a few minutes”.

 


 

Diecast #102: Konami, GTA V, Degenerate Strategies

By Shamus Posted Monday May 4, 2015

Filed under: Diecast 164 comments

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Hosts: Shamus, Josh, Chris, Rutskarn.

Show notes: Continue reading ⟩⟩ “Diecast #102: Konami, GTA V, Degenerate Strategies”

 


 

The Avengers: Age of Ultron

By Shamus Posted Sunday May 3, 2015

Filed under: Movies 241 comments

Non-spoiler stuff first: I’ve said before that I think most science fiction gets robots wrong by projecting human desires onto AI. So we end up robots with a Pinocchio complex that have daddy issues, self esteem issues, bad tempers, romantic hang-ups, and a dozen other neurosis and quirks that really make no sense at all outside of a Darwinian biological struggle to survive.

I hope it’s not a spoiler to say that Age of Ultron does not break from this tradition. If anything, Ultron is worse than its robotic-overlord predecessors in this regard. The entire movie is more outrageously “comic book”-ish about its science. People can invent world-changing stuff in the time it takes to heat up a Hot Pocket and science is mixed in with magic with no regard for genre boundaries.

This makes it a very hard movie to believe in. (Particularly near the end, when it feels like all the rules go out the window.) If you’re going to suspend your disbelief, you’re going to have a lot of stuff to suspend and the writer isn’t really interested in helping you out, because explaining the rules would devour endless screen time.

I loved it.

Continue reading ⟩⟩ “The Avengers: Age of Ultron”

 


 

Hitman Absolution EP18:Absoludicrous

By Shamus Posted Saturday May 2, 2015

Filed under: Spoiler Warning 154 comments


Link (YouTube)

And so it ends. Here is Rutskarn’s Clod of Cthulhu series that I alluded to during the episode. As we announced in the credits, next season is likely going to be Arkham Asylum. I’m really looking forward to some positivity after so much bellyaching.

I know we already awarded this earlier in the season, but for the sake of people skimming the archives I’d like to remind everyone that Hitman Absolution is only the fourth game to claim this prize:

Continue reading ⟩⟩ “Hitman Absolution EP18:Absoludicrous”

 


 

Hitman Absolution EP17: The Least Samurai

By Shamus Posted Friday May 1, 2015

Filed under: Spoiler Warning 97 comments


Link (YouTube)

In a game brimming with stupid irritations, the scene where Victoria kills everyone but her captor is one of the most irritating and stupid. After building up her powers for an entire game, they finally reveal them just for the sake of a useless cutscene that accomplishes nothing. After failing to give our damsel any personality whatsoever, they finally give her a moment of screen time to reveal she’s stupid, useless, and overly emotional. I guess Dexter knew she was stupid, since he made no effort to protect himself from her and was completely unafraid of her even as she slaughtered his men. Apparently he knows he’s wearing plot armor?

It wouldn’t even be that hard to fix this: After she kills all the mooks, she fires a bullet right at Dexter’s cackling face without hurting him. The camera pulls back to reveal he’s on the other side of a bulletproof glass wall. It’s still dumb and contrived, but at least the damsel and villain don’t both need to behave like complete morons to make this scene work.

Look, I know it’s completely unfair to compare Hitman: Absolution to some dream game I have in my head. It can’t even succeed at the very shallow goals it set for itself, so asking for something thematically ambitious and mechanically complex is like asking Tommy Wiseau to come up with The Usual Suspects. It’s totally unreasonable and a recipe for disaster.

But you know what? This game is already an unreasonable disaster on many levels, so who cares? What are the writers gonna do? Have me stupidly captured by idiot villains in another dozen cutscenes? So let’s talk about what I wanted when the game started telling us that Victoria was a super-badass. Continue reading ⟩⟩ “Hitman Absolution EP17: The Least Samurai”