Here is an account of Lulzy’s adventures in Tuckborough, which is an excellent lesson in why reading the quest text is a bad idea.
Spoiler Warning 17: Kilotons for Kaiden
We’re in the home stretch now. In fact, not to spoil things or anything – perish the thought! – but I have it on good authority that there are exactly three episodes left.
Unfortunately, the Stream was really delayed for me while we were recording this. Normally, Josh and I see things about three seconds after they happen. But this time I had an eight second delay, and it wasn’t until halfway through the show that I even realized it. This creates an amusing temporal distortion where Randy saw things live, Josh saw them on a three-second delay, and I saw them on an eight second delay. But our conversation is concurrent. This can be disorienting if you think about it too much.
Stolen Pixels #185: Bayonetta
I haven’t actually played the game, so I’m making fun of it by reputation and based on the footage I’ve seen. I hope you’ll allow me this indiscretion. The games I played this weekend (Bob came in Pieces, and Majesty 2) did not present me with any obvious opportunities for humor.
A bit more about Ms. Bayonetta after the break. Mildly NSFW: Continue reading 〉〉 “Stolen Pixels #185: Bayonetta”
Chainmail Bikini Bonus: The More Things Change…
Pixels
Link (YouTube) |
I wonder how hard it was to find that old TV. It looks like the sort that would have had the separate dial for UHF. Those things are actually getting to be pretty rare. I haven’t seen one in over a decade.
My thoughts while watching this: This is utterly brilliant. Yet I can’t help wishing the music was different. Retro 8-bit music would have been much more fitting. But maybe the music was the point? Like, a music video? Beats me. Honestly, I don’t know why the internet keeps making me these awesome things.
Experienced Points: Go Back To WoW
Stolen Pixels #184: Dead Faction
My final shot at Red Faction: Baboon.
This was a difficult game to cover. It was silly, but it was always complicated silly. The plot was full of goofy stuff, but I didn’t want to have to explain the premise before deconstructing it. Like the plot itself, the jokes would need too much setup for too little payoff.
Saints Row 2 had a great system for adding gangsters to your party and dismissing them as needed. I’m not sure why they didn’t include that feature here. It would have made the combat a lot less aggravating. Sometimes I wanted more helpers, but I couldn’t attract any. (Okay, there was really only one time when I wanted help. And that was when I was making this comic.) Other times I wanted to work alone but ended up doing a lot of babysitting.
They need to extract the good parts of RFG with a scalpel and transplant them to a more viable game.
Spider-Man
A game I love. It has a solid main story and a couple of really obnoxious, cringy, incoherent side-plots in it. What happened here?
Seven Springs
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
A Telltale Autopsy
What lessons can we learn from the abrupt demise of this once-impressive games studio?
Spec Ops: The Line
A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?
Grand Theft Auto Retrospective
This series began as a cheap little 2D overhead game and grew into the most profitable entertainment product ever made. I have a love / hate relationship with the series.
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.
Free Radical
The product of fandom run unchecked, this novel began as a short story and grew into something of a cult hit.
Project Button Masher
I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.
D&D Campaign
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.
Overthinking Zombies
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.
T w e n t y S i d e d
