Well, I’ve been waiting for this game since E3 2019. I was hooked on the promise of a new game from AsoboYou might remember them as the team that made FUEL, which I and six other people really liked.. I was even more hooked on the idea of a game that covers the entire planet using satellite data and buildings generated by machine learning.
The reviews on Steam are a mess. Apparently Steam just downloads an installer, and that installer downloads the game from Microsoft. This means you can’t properly pre-load the game, which means the Microsoft servers will get completely slammed at launch. Going by the reviews, this is exactly what happened.
Shit.
Moreover, this is a huge game. It’s ~127GB! It will probably take you more than two hours to download the dang thing. Since Steam launches the launcher, Steam thinks you’re “playing the game” while this launcher is running. Thus, by the time the game is downloaded you’ll have in excess of two hours of “playtime”. That’s long enough to burn through your allotted playtime, so that Steam won’t allow refunds.
Microsoft is basically doing the Uplay thing where they shove their shitty platform inside of Steam. This means you need to login to Microsoft Xbox for PC Xbox Games on Windows for PC, or whatever the fuck this ridiculous contraption is called. That’s exactly the thing I wanted to avoid by getting it on Steam.
I can’t get around using Microsoft services, so I might as well get it from Microsoft directly.
Continue reading 〉〉 “Microsoft Flight Simulator 2020: First Impressions”
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