Dream Cast

By Shamus Posted Thursday Dec 8, 2005

Filed under: Movies 3 comments

My brother and I have a sort of informal “game” we play from time to time. The game will begin when one of us poses the question: what if such-and-such book or videogame were translated into a movie? Who would play the various characters?

A lot of people do this, I’m sure. However, over the years I’ve noticed the game has certain unspoken rules and goals. These have evolved, on their own, through numerous geek-out sessions we’ve had over the years. Here are the “rules”, set down in writing for the first time:

  1. When choosing an original work, selecting something geeky and interesting is more important than selecting something likely. Things that are not yet movies are better than things which were lousy movies that we wish we could change. For this reason, Snow Crash is better than The Hitchhiker’s Guide to the Galaxy. It is also possible to imagine a big-budget remake of a very old or obscure movie.
  2. A corollary to the previous rule is that stuff that has been done well is off-limits. For example, The Lord of the Rings is done as well as anyone could hope to do it. No further discussion needed.
  3. The goal is to find an actor that looks and sounds the part, or who has played similar characters in the past. It doesn’t matter if the actor sucks. For the purposes of our experiment, we can pretend all actors will give brilliant performances.
  4. The list is not limited to just actors. Any entertainer, regardless of acting ability, is useable.
  5. Money is no object, and neither is the given actor’s willingness to take the role. It may be true that in real life Emma Thompson would never play Barbarella, but if you thought she was a good match (which she isn’t) then she’s fair game.
  6. Since we are working in a very hypothetical universe, we are allowed to select actors from a different era or at an earlier age, although this is frowned upon. The best choices are of actors who are alive and at the age they are today. However, this rule does bend for a really great match. For example: That role would be perfect for a young Sean Connery!
  7. Changing the race of a given character for a really great match is ok. Changing the gender isn’t.
  8. The same actor cannot play more than one part. Even though it’s possible to do this in the movies, this is not allowed for the game. Exceptions can be made for stuff like twins.

Now, you know the rules. Try this one: Final Fantasy X. This is a challenging one because of the big cast. Leave comments below if you think you have some good answers.

 


 

The Gnome Depot

By Shamus Posted Thursday Dec 8, 2005

Filed under: Nerd Culture 0 comments

As I’ve mentioned before, I think Gnome Homes are a clever idea. Murray over at Silent Running has pointed out that it’s too late to get one for Christmas, but you can still, you know, get one.

 


 

Site Update

By Shamus Posted Wednesday Dec 7, 2005

Filed under: Notices 3 comments

In case you are blind, or suffering from severe short-term memory loss:

The site is getting an overhaul. Things will break. Then they will work again. Then they disapper. Reappear later. Elsewhere.

So, if stuff looks all wrong, that’s why.

 


 

XBox $360

By Shamus Posted Wednesday Dec 7, 2005

Filed under: Video Games 8 comments

Does anyone see the obvious stupidity inherant in the XBox shortage?

MICROSOFT: The Xbox 360 is going to change the world! It’s the greatest gaming platform ever made! Everyone will want one!

GAMERS: Sounds good. How many did you build?

MICROSOFT: Ummm… eleven?

Either they suspected their platform would flop but cranked up the hype machine anyway (making them lying, short-sighted idiots) or they knew it would succeed but didn’t make enough (making them just regular idiots).

Nice one. And just in time for Christmas! Yay!

 


 

Session 8, Part 7

By Heather Posted Wednesday Dec 7, 2005

Filed under: D&D Campaign 7 comments

19th of Last Summer (Morning)

Chronicler Norvus is a human, fiftyish, with a neatly trimmed moustache and a full head of short brown hair. He is tall and narrow, and dressed in expensive robes that look odd in this rustic setting. It looks even more odd because he’s waving a bread knife around, trying to look threatening.

Continue reading ⟩⟩ “Session 8, Part 7”

 


 

D&D Sports

By Shamus Posted Tuesday Dec 6, 2005

Filed under: Nerd Culture 28 comments

Imagine the modern world, but populated by the classic Dungeons & Dragons races: Humans, Dwarves, Elves, etc.

Now: Imagine professional sports. What races would excel at various sports? Which ones would they enjoy?

Of course, hockey would be a Dwarven sport. They already enjoy wearing lots of armor. Their large mass, durability, low center of gravity, and tolerance for low temperatures make them ideal for this game.

Rugby would be all orcs, and they would probably play to the death.

Euro-football (Soccer) is fierce, but the players are lithe and speedy. This is an Elven sport. Perhaps there would be some humans in the league, as goalies.

American football would be primarily a human sport. I can imagine some of the linemen being Orcs, but runningbacks, quarterbacks, tight ends and other positions could only be filled by humans. Dwarves are too short. And elves? They would shatter a few seconds after the snap. Okay, maybe your punter could be Elven. Now that I’ve described this, it sounds really cool.

Tennis? Elves.

Golf. Now this is a tricky one. Halflings seem like the ones most disposed to this sort of sport. It’s just their sort of thing. They would be unbeatable putters. However, their limited stature and strength will hamper their ability to drive the ball. On a par 3 you’d never beat them, but on a par 5 you could out-drive them. Hmmmm. It would be interesting. Well, more interesting than regular golf, anyway.

Baseball: This might be the most diverse of all sports in our imaginary world. I could see just about any race (aside from Dwarves) finding a position that suits them. Although, if they get rid of designated hitters, then Halflings would be screwed.

Boxing: There would be a seperate boxing title for each race. If Don King had his way, there would also be a seperate belt for every alignment and weight. So, someone would have the Orcish Heavyweight Lawful Neutral Belt and someone else would have the Elven Welterweight Chaotic Good. And good luck trying to unify those belts.

When it comes to horseracing, Halflings would make unbelieveable jockeys.

What about Gnomes? Gnomes wouldn’t play sports. Gnomes are geeks. Gnomes would work at NASA. Lawful evil ones might work at Microsoft. Chaotic good ones would work on Linux variants and obscure open-source projects on Sourceforge.

 


 

Session 8, Part 6

By Heather Posted Tuesday Dec 6, 2005

Filed under: D&D Campaign 4 comments

19th of Last Summer (Morning)

In the morning, Skeeve wakes up and heads over to the observatory at the top of the Mage’s Guild. The black cloud still clings to the northern horizon. It is a bit larger today, and can be seen by the humans without the aid of the telescope. The town is buzzing with news of this. Commoners look nervously into the sky.

Back at the inn, the others are surprised to see Eomer is back. He was nowhere to be found yesterday, and they spend some time telling him about the black cloud and the fight with the general the night before. Eomer reveals that he spent all of the previous day looking for Norvus.

A group of officials arrives at the inn to meet with the party. The officials inform them that they have been summoned to meet with the Queen! They do not need to go right away. Instead, they are to present themselves at the front gate of the Citadel when ready and they will be granted entry. Once there, they will be instructed further.

Continue reading ⟩⟩ “Session 8, Part 6”