Sim City 4

By Shamus Posted Friday Apr 21, 2006

Filed under: Game Reviews 16 comments

My wife and I were shopping for a new laptop the other night. (The laptop is for her. I never leave the house so I don’t know what I’d do with one.) We didn’t find one, but I did get snagged at the software rack and ended up impulse buying Sim City 4.

I’ve been meaning to get the game anyway. My former boss left our company to go work for Maxis and had a hand in the game, so I wanted to get it just because it’s cool to see the name of a friend in the credits.

Sim City 4 is very much the same as its predecessors. The problem with this series is that they pretty much nailed it with Sim City 2000, which was more than a decade ago. They perfected the formula, and now all they can do is add pixels. Nothing wrong with that, but there is nothing like buying a new game, installing it, starting it up, and then realizing you’ve already played it.

This iteration does have a few nice features that were on my own Sim City wishlist. Buildings can be built on hills. There is a nice day / night cycle. You can build different types of roads or make rolling farmlands. I’ve always wanted to make a more rural / suburbia area, and the game will at last let you do that.

But the best feature of the game is the ability to target taxes on very specific groups. You can have business and industry pay all the taxes, and give residents a free ride. Or give the poor a break and cut their taxes, thus moving the tax burden onto the rich. You can set things up to be nice and egalitarian.

Or, you can take a more sinister approach and enact an inverted progressive tax. (Would that make it a regressive tax?) Tired of cheap houses and shabby buildings? Just crank up the taxes on the poor and drive them out of town. Lower taxes on the rich and thus attract more of them. Pretty soon you’ll have a city with nothing but wealthy people and beautiful buildings. Nobody seems to really mind. (Except the poor, but they left anyhow so who cares what they think?)

If this were any sort of a realistic simulation my political career would end moments after suggesting such a policy. But it isn’t, so I’m free to tax the poor as much as I like. After all, they brought it on themselves. I certainly never told them to be poor. If they don’t like the high taxes they can get their act together and get rich like every other self-respecting citizen.

It’s a winning strategy, let me tell you.

 


 

Beware the Kawii

By Shamus Posted Thursday Apr 20, 2006

Filed under: Anime 3 comments

Don McClane has a new anime blog.

And so another perfectly respectable blogger falls in with a bunch of these “japanimation” types I keep hearing about. What a shame.

It always starts small: just a few gateway shows on the cartoon network, or maybe watching a seemingly innocent anime with a friend, “just to see what all the fuss is about”. Pretty soon they’re running one of these anime blog things, learning Japanese, calling themselves otaku, and hanging out with girls dressed up like Beldandy.

Parents: Talk to your kids about the dangers of Japanimation today.

 


 

Kino’s Journey

By Shamus Posted Thursday Apr 20, 2006

Filed under: Anime 8 comments

Kino’s Journey is a fantastic series. Kino travels from one land to another by motorcycle, visiting some very strange and unexpected towns and cities along the way. Most places she visits are more or less isolated, and only hear of other countries through travelers like Kino. Each land has different customs, technology levels, political structure, etc. To me it felt like a series of Twilight Zone episodes.


From the series review by Steven Den Beste:

Is there any underlying point to the stories, any unifying concept? Perhaps. It could be seen as an extended lesson in the law of unintended consequences. […]

H. L. Mencken said, there is always an easy solution to every human problem — neat, plausible, and wrong. That is really the theme of this series. Each place that Kino visits, there was a problem which was solved by adoption of a solution which was neat and plausible and far too simplistic. And in each case we eventually learn why the chosen solution was wrong.

Which brings me to my favorite episode of the series. In this case, it was Kino who adopted the wrong solution. But instead of pounding the point home, the story let me follow Kino through her reasoning. It used my expectations against me, and taught me early on that I shouldn’t jump to conclusions with this series. It was a bit disturbing and stayed with me for quite a while after I saw it. Single-episode spoilers follow:

Continue reading ⟩⟩ “Kino’s Journey”

 


 

Advent Children

By Shamus Posted Thursday Apr 20, 2006

Filed under: Movies 17 comments

The Steamboy disc had a nice trailer for Advent Children. Some screencaps, just for fun:


You KNOW you’re a FF otaku when you see images like this one, and you find yourself wondering which spell that is. Ultima? Flare? Hmmmm….


Hey, I didn’t know Tifa was pretty! Of course, last time I saw her she was about twelve pixels tall.


It seems that while she looks different, she interacts with others the way she always has: Via punching and kicking.


I remember that thingy.


I can’t wait to see this movie.

 


 

Dub to Sub

By Shamus Posted Wednesday Apr 19, 2006

Filed under: Nerd Culture 5 comments

A while ago I mentioned my problem of fixating on subtitles and ignoring the on-screen action. Several people made good suggestions and while watching Steamboy last night I tried to train my eyes to not be so stupid.

(Up until now I’ve been watching Sugar with my kids, and sub isn’t an option when watching with 4 and 6-year olds.)

It seems to be going well. By the end of the movie I was a lot better than when it had started. So, thanks to everyone who had helpful advice.

I still focused a bit too much on the words, but the upside is that the movie was so dense with images of pipes and vapor and valves that while I’m sure there was a lot I didn’t see, I didn’t actually miss much.

 


 

Steamboy

By Shamus Posted Wednesday Apr 19, 2006

Filed under: Anime 18 comments

I watched Steamboy last night. Tremendous visuals. It’s a period piece set in Victorian times, but where steam technology has been taken a little further then we did. (And later, further than we have gone with combustion or even nuke power. More on that in a sec.) The scenery, clothing styles, buildings, and furniture are wonderfully rendered and show a great attention to the style of the time.

The main character, Ray Steam, encounters one group after another who are after the mighty super-steam technology he has in his posession. There were several factions, and they all seemed like bad guys to me, even the ones who were members of Ray’s family. Everyone is a madman or a jerk. Even the female lead is a snooty, hateful brat who has a screechy voice and beats her dog.

As the move drags on I begin to wonder if they will have a single empathetic character in the story besides Ray. (And even Ray isn’t THAT likeable. Most of the time he’s standing around with his mouth open gawking at the amazing machines or the absurd things people are saying to him. He doesn’t really get his act together until pretty late in the game.)

I think the problem is that Ray isn’t really the main character, the machines are. We spend way more time looking at fantastic machinery than at any of the characters. Did I mention the visuals are tremendous? They are. Just incredible.

Some machines are impressive. Some are whimsical. Others are preposterous…

…such as men flying around in heavy armor with steam-powered planes on their backs. Sigh.

Like I said, everyone is a bad guy and I didn’t feel particularly attached to any of the characters. I didn’t care who got the steam technology. Towards the end, I thought of Akira. This movie had the same feel for me. Like Akira, this is a story about a bunch of hateful, self-interested idiots and some sort of uber-technology. Like Akira, by the end I was watching just to see who won, but not because I was particularly interested in any of the characters. The characters made passionate philosophical speaches to which I was indifferent. Like Akira, the story seemed to really go off the rails at the end and things stopped making sense. Like Akira, the final scenes end in a confrontation that can only be resolved by animating lots of steam, smoke, vapor, mist, dust clouds, and explosions.

After it was over I looked it up, and found that Akira and Steamboy have the same writer / director. So that explains that.

All the amazing effects and eye candy got to be tiresome after a while. Each time I thought the movie had finally peaked, it went even further and came up with even more amazing (yet ridiculous) machines for us to gawk at. Yeah, I get it already. Your artists are really good.

Now get a writer and you’ll have something.

 


 

For Rikku Fans

By Shamus Posted Wednesday Apr 19, 2006

Filed under: Movies 12 comments

I got a video capture card, which lets me take videos of console games. I’ll test it out by selecting a few moments of Final Fantasy X completely at random. Just an arbitrary few seconds of game footage, that’s all. Just for the sake of testing the card.

Well what do you know? Looks like it works.