Pixels
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I wonder how hard it was to find that old TV. It looks like the sort that would have had the separate dial for UHF. Those things are actually getting to be pretty rare. I haven’t seen one in over a decade.
My thoughts while watching this: This is utterly brilliant. Yet I can’t help wishing the music was different. Retro 8-bit music would have been much more fitting. But maybe the music was the point? Like, a music video? Beats me. Honestly, I don’t know why the internet keeps making me these awesome things.
Experienced Points: Go Back To WoW
Stolen Pixels #184: Dead Faction
My final shot at Red Faction: Baboon.
This was a difficult game to cover. It was silly, but it was always complicated silly. The plot was full of goofy stuff, but I didn’t want to have to explain the premise before deconstructing it. Like the plot itself, the jokes would need too much setup for too little payoff.
Saints Row 2 had a great system for adding gangsters to your party and dismissing them as needed. I’m not sure why they didn’t include that feature here. It would have made the combat a lot less aggravating. Sometimes I wanted more helpers, but I couldn’t attract any. (Okay, there was really only one time when I wanted help. And that was when I was making this comic.) Other times I wanted to work alone but ended up doing a lot of babysitting.
They need to extract the good parts of RFG with a scalpel and transplant them to a more viable game.
Spoiler Warning 16: Ham and Squid
Shamus Plays: LOTRO, Part 12
This is the episode everyone has been telling me I must do, since the start of the series. Here it is, the installment where Lulzy’s crumbling sanity is demolished for your amusement. You heartless jerks.
Spoiler Warning 15: Art Collectors and AA Guns
Again, I apologize for the crappy audio. The little tone you hear just before I talk is actually my Ventrilo client. It makes a sound when you begin and end talking. It’s never shown up in a recording before, and now all of a sudden it is? It’s amazing that of all the crazy tech that goes into making this – the game, the video editing, the streaming – it’s the audio that consistently gives us the most trouble.
We recorded episodes 14-16 all at once, so we have one more episode of difficult audio to get through. Hopefully we’ll get this issue worked out.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
Trashing the Heap
What does it mean when a program crashes, and why does it happen?
Final Fantasy X
A game about the ghost of an underwater football player who travels through time to save the world from a tick that controls kaiju satan. Really.
Free Radical
The product of fandom run unchecked, this novel began as a short story and grew into something of a cult hit.
Seven Springs
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
Juvenile and Proud
Yes, this game is loud, crude, childish, and stupid. But it it knows what it wants to be and nails it. And that's admirable.
Silver Sable Sucks
This version of Silver Sable is poorly designed, horribly written, and placed in the game for all the wrong reasons.
Ludonarrative Dissonance
What is this silly word, why did some people get so irritated by it, and why did it fall out of use?
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
The Best of 2018
I called 2018 "The Year of Good News". Here is a list of the games I thought were interesting or worth talking about that year.
T w e n t y S i d e d
