The internet is plastered with ads for Kane & Lynch 2, sequel to the original ugly self-important chore from Eidos in 2007. If the sequel is anything like the first, you’ll pilot a completely unlikable jerk from one murder spree to the next in order to thwart some bad guys so bland I can’t think of a metaphor boring enough to… meh. The combat had all the fun and energy of churning milk in January. I quit when the story got to Havana. I have no idea how it ended. But in the alternate ending I wrote for myself on the wall using a black sharpie tightly clenched in one fist, Lynch died, Kane’s men died, the cops they gunned down recovered and then launched an enormously successful anti-crime program for youth, the secret conspiracy guys continued to do nothing interesting forever and ever, and Kane’s stupid ass went back to prison. If this is not how the game ended, please don’t tell me. I’m happy with the one I wrote.
What? Oh. Sorry. Anyway. Kane and Lynch 2 is everywhere and yet nobody talks about the wonderful things Telltale games is making for us. This is my own small attempt to rectify this injustice.
T w e n t y S i d e d


