I didn’t really give Assassin’s Creed the attention it deserves the last time, so we’ve come back to it. Go ye therefore and read it.
From The Archives:
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
The Brilliance of Mass Effect
What is "Domino Worldbuilding" and how did it help to make Mass Effect one of the most interesting settings in modern RPGs?
The Best of 2015
My picks for what was important, awesome, or worth talking about in 2015.
Starcraft 2: Rush Analysis
I write a program to simulate different strategies in Starcraft 2, to see how they compare.
Silent Hill Turbo HD II
I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.
T w e n t y S i d e d