So far our policy has been to include all gameplay – even the boring bits. But we do cut the inventory management screens. I don’t think anyone who has played the game would fault us for this. We could easily burn a several episodes worth of footage during the course of this series doing nothing but sorting and selling. There’s a reason the inventory is the most maligned part of the game. We might eventually do an episode where we talk through the system and demonstrate why it sucks. We’ll see. There’s a fine line between showing how boring and tedious something is, and passing along that boredom and tedium to the viewer.
A lot of people have noticed the short little “loading” pauses in the game. I gather these are not normal, and I’m assuming they’re an artifact of playing, recording, and streaming the game all at the same time.
Near the beginning of this episode I say, “If the Normandy can’t take on that thing, we shouldn’t trust ourselves in it flying through space.” Where “that thing” seems to be “Sovereign”. Uh. I have no idea what I was trying to say there? I don’t remember where I was going with that, but it came out as nonsense. (Really Shamus? You shouldn’t trust yourself in any ship not capable of taking on a Reaper? Well, good luck walking back to Earth, then.) The perils of this sort of series: Words are difficult to edit once spoken.
T w e n t y S i d e d
