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My latest comic is about Brink, and its endlessly malleable yet critically restrictive avatar builder.
While I don’t want to defend the decision to leave out females, I do want us to go into the discussion with our eyes open. As I said:
I've said in the past that diversity is expensive. More expensive than most people realize. You can't just take a few clothing options away from the men and find yourself with enough development resources to build a female character. A female character is going to require an entirely new model, voice files, different behaviors for the sliders that shape her, all new clothing models, totally different hair models, different hitboxes, and totally different viewmodels. (Viewmodels: The arms you see in front of your face in a first-person game are usually separate models with different animation and rigging.)
Continue reading 〉〉 “Stolen Pixels #258: Where the Boys Are”
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