Mass Effect 3 EP23: Dead Civilians for Breakfast

By Shamus Posted Tuesday Oct 23, 2012

Filed under: Spoiler Warning 236 comments


Link (YouTube)

Really Hacket? Killing civilians isn’t the M.O. of Cerberus? This is a preposterous claim that goes against every single thing the game has ever shown us about Cerberus, across all three games. Hackett seemed like the last sane man in the galaxy. Now he too has turned into a Plot Zombie, mindlessly believing things that the writers demand without regard to what the game itself has shown us.

They were shooting civilians on Mars. They fed colonists to a thresher maw to test the scientific effects of feeding colonists to thresher maws. They invaded the Citadel and went out of their way to pointlessly shoot up the mall even though the place had no strategic value. They murdered a bunch of people in Mass Effect 1. They tortured and murdered children to make a better biotic. They dumped a bunch of scientists into a dead reaper and didn’t bother checking up on them until the whole team had been turned into husks. In Jacob’s Mass Effect 3 mission (which I think we’re skipping) they’re trying to kill a bunch of of scientists and their families because they want to leave Cerberus, and they want to leave Cerberus because Cerberus is the kind of place that would kill you and your whole family for trying to quit.

Continue reading ⟩⟩ “Mass Effect 3 EP23: Dead Civilians for Breakfast”

 


 

Spoiler Warning: Synergy Part 1

By Shamus Posted Sunday Oct 21, 2012

Filed under: Spoiler Warning 73 comments

If you’ve ever wondered what Spoiler Warning would look like without my steady hand on the wheel, this is your chance to find out. Last week I told the crew I was sick, and asked them to go on without me. So they decided to act like… well, you’ll see.


Link (YouTube)

The “Part 1” business makes me think that there might be MORE of this idiocy? I don’t know. Maybe that’s just Josh trolling us on another level? I have no idea. If things go to plan then we’ll be returning to Mass Effect 3 in the coming week.

If you really need something more analytic and less spastic, then check out the new Errant Signal, which is on Photorealism.

 


 

Guild Wars 2: Dungeon Crawl

By Shamus Posted Wednesday Oct 17, 2012

Filed under: Game Reviews 326 comments

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A while back I talked about how infuriatingly stupid the faction heroes are in Guild Wars 2. I was referring to the story missions, but looking back I realize their really offensive behavior isn’t in the personal quest line, it’s in the dungeons. Their erratic and obnoxious behavior is a side-effect of an overarching problem that plagues Guild Wars 2, which is that the dungeons are awful.

The conventional wisdom is that the dungeons are “too hard”. I hate to say that without qualifiers, because the game is in such an extreme state of flux. Three weeks ago the Ascalonian Catacombs were brutally unfair and senselessly hard. Then I played through it again a couple of nights ago and it had been changed and it was basically tolerable now.

On October 5th, 2012 I got together with this party:

Some of us are naked because our armor has broken from repeated deaths. There’s a cap on how much repairs can cost, so it’s more economical to wait until you’ve got multiple damaged items before fixing them.
Some of us are naked because our armor has broken from repeated deaths. There’s a cap on how much repairs can cost, so it’s more economical to wait until you’ve got multiple damaged items before fixing them.

We had an enjoyably miserable time running face-first into the wall-shaped difficulty spikes, and as part of this bonding experience we all agreed that we should write about it. Here was our group, from left to right:

Jarenth – Level 69 Charr Engineer
Hoffenbachager – Level 80 Norn Mesmer
Myself – Level 80 Human Warrior
JPH – Level 80 Asura Warrior
Krellen – Charr Engineer, later swapped for level 42 Norn Guardian (pictured)

Click on them to read their thoughts on why the dungeon system is broken. Everyone has a slightly different take on it, and they all make for an interesting read. They do a pretty good job of outlining why the dungeon was broken, stupid and unfair, and why most of us aren’t wearing pants, so I’m not going to go over all of that again.

Continue reading ⟩⟩ “Guild Wars 2: Dungeon Crawl”

 


 

What Women Want – The Mary Sue

By Shamus Posted Tuesday Oct 16, 2012

Filed under: Video Games 291 comments

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You might remember a couple of weeks ago I wrote the column Tropes vs. Women Protagonists. This led to a lot of interesting discussions. It’s a fractally huge subject that creeps into gender politics, marketing, game funding, game design, writing, and platform / market demographics. You could write about this for months and still wind up with uncharted areas of discussion. With this in mind, I posed a few questions at the end of my column, asking, basically, what women wanted.

Continue reading ⟩⟩ “What Women Want – The Mary Sue”

 


 

Mass Effect EP9: I Think We’re Going to Need More Bugspray

By Shamus Posted Monday Oct 15, 2012

Filed under: Spoiler Warning 93 comments


Link (YouTube)

Our re-posting project from 2010 continues. Here is the episode of infamy, where we decided to leave Kaiden on Virmire instead of Ashley, as originally planned. It’s true that his death was repealed for our Mass Effect 2 play-through, but it was re-instated for Mass Effect 3.

Looking back, I can’t help but think he was the lucky one.

EDIT: No, Kaiden is alive in our ME3 play-through. I forgot. I was confusing our Spoiler Warning run with my own play-through.

 


 

Whinge and Whine

By Shamus Posted Sunday Oct 14, 2012

Filed under: Personal 81 comments

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On the upside, I lived, and will be able to continue to write on my blog. The downside is that I was incredibly sick and mere survival seems like a piss poor trade. I mean, I got my life. Big deal. I had that before I got sick.

That’s the thing with illnesses. There’s no justice. If you get bit by a wolf, you can get better and hunt down that son of a bitch. But you can’t go out and even the score with a pathogen. Well, technically I killed it in the process of getting better, but its progeny will live on, mutate, and infect other human beings. In fact, someday those twisted offspring will be back, and I’ll have to put them down again. Assuming I’m up for it.

I was the last person in the house to get sick, so I saw this coming a week ago. I saw the others get picked off, but there’s nothing you can do but wait for your turn. When I finally got sick, everyone else had pretty much recovered. I went around the house mocking myself saying, “I am suffering in a painfully unique way and nobody else understands what I’m going though!”

This particular illness is ridiculous. It’s some sort of multiple-personality disease that draws symptoms at random. It starts off with fever and intense headache. Six hours later those symptoms are gone, replaced by aching joints and stomach cramps. The next morning it’s a thundering heartbeat and extreme drymouth. Dizziness and congestion! A dry cough and a neck ache! What is this? Some kind of Whitman’s Sampler of esoteric symptoms?

The most interesting was the interval on Saturday where the only symptom was that my face hurt. Not my sinuses, my eyes, or mucus membranes. I’m talking about teeth, cheekbones, lower jaw, and nose. It literally felt like I’d been beaten and I was just waiting for the bruises to appear. I’ve never even heard of a sickness doing that. I’ve somehow caught a bug that can punch you in the face. Our science isn’t ready for this!

So that’s what I did on my weekend.

You might want to go wash your hands when you leave this site.

 


 

Mass Effect 3 EP22: Relationships are Complicated

By Josh Posted Saturday Oct 13, 2012

Filed under: Spoiler Warning 179 comments


Link (YouTube)

Brought to you one day late by Shamus fighting off hordes of influenza ninjas. Or maybe he’s just playing XCOM.