The Twelve-Year Mistake Part 5: Job’s Done!

By Shamus Posted Monday Jun 10, 2013

Filed under: Personal 162 comments

The year is 2009, and I am stuck. We don’t make enough to live in this house. The house is underwater, so we can’t sell. I'm actually relieved when I figure this out. I’ve been thinking that I'm “bad with money” in the sense of being an irresponsible spendthrift. Now I see we're not really. Well, aside from stupidly buying Too Much House. Other than that one bad move, we’re generally careful and sensible. We shop for food at Aldi. We buy second-hand clothes. We drive an old car. We don't eat out. We don't shower our kids in hundreds of dollars in gifts at Christmas.

But things are bad. We’re basically watching a systemic failure in progress. We could start stacking debt on credit cards to delay the inevitable, but that’s like driving your car off a cliff to keep it from getting repossessed.

Continue reading ⟩⟩ “The Twelve-Year Mistake Part 5: Job’s Done!”

 


 

Tomb Raider EP2: Hunger Games

By Shamus Posted Saturday Jun 8, 2013

Filed under: Spoiler Warning 138 comments


Link (YouTube)

Adding to my commentary on the beartrap scene: I was confused over where everyone was going, but there’s still this problem where the group decides that Lara will go after Roth and they will go after Sam. Lara says okay to this, but once everyone leaves she goes and takes a nap or whatever. I understand why she needed a sit-down, but I couldn’t help thinking, “If you weren’t up to the job, why did you accept it? Why didn’t you say you needed a rest? There were lots of people left to look for Roth.” It’s just that – to a non-player observer – it would kind of make Lara look a bit like an irresponsible jerk. (Imagine if Reyes said she was going to look for Sam and then jumped in a hammock.)

The funny part is that if the cutscene had ended and left you standing there, I would have immediately turned around and returned to the campfire anyway to check my equipment and see if I leveled up, and I wouldn’t have felt like an irresponsible jerk for doing so. Heh. I mean, I’m sure Roth is a nice guy and he might need my help or whatever but OMG LEVEL UP POINTS.

 


 

Tomb Raider EP1: Lair of the Hobo

By Shamus Posted Friday Jun 7, 2013

Filed under: Spoiler Warning 204 comments

It’s new new season of Spoiler Warning! Finally! In glorious 1080p! Which is an awful lot of p. It might even be too much p. Those with extreme p sensitivity may want to use caution when viewing this much p at one time.


Link (YouTube)

At the start of the episode I suggested that we track how many times you’re captured in a cutscene. Then later I suggested that maybe the problem wasn’t “capture” but the way the game poofed in guys from just off camera. But these are both problems with a common source: A storyteller who can’t be arsed to sell things properly. Whenever they need to create a setback, an unlimited number of bad guys can walk in from off-frame and gank you. After a while it starts to feel like a movie character being assaulted by the cameraman and boom operator.

This is terribly lazy. It’s not unforgivable here in the early game, and if the trick had been used sparingly they might have gotten away with it. But this is the only play in the writer’s playbook, and pretty soon the contrivances start to grate. I mean, at least have them ambush you in a dark space, or while you’re fiddling with the radio, or have them spring a clever trap. Anything but having them beam down from the Enterprise in the middle of an open field.

But I liked the game. You’ll see.

 


 

A Newbie’s Guide to Watching Starcraft 2

By Shamus Posted Wednesday Jun 5, 2013

Filed under: Video Games 259 comments

Sadly, I have failed you. Last week I claimed that Starcraft 2 was a really great thing to watch because it was flashy, exciting, fun, and easy to grasp. Apparently the action isn’t nearly as obvious as I thought it was. Some people gave it a look and found the whole thing impenetrable.

If you don’t enjoy watching the game because you don’t like it then you make me sad, but that’s how it goes with fandom. But I can’t bear the thought that you might be missing out on something you could like because I didn’t give you adequate preparation. So let me make it up to you. Let me explain this Starcraft 2 business in a way that’s comprehensible to someone who’s never touched an RTS game before.

There are tons of “newbie guides” out there, but most of them are aimed at people who want to play Starcraft. There aren’t many guides for people who just want to know what in the name of Tassadar’s metal codpiece is going on. The usual newbie guides are dense with stuff that viewers don’t need to know. You can enjoy football without knowing how to kick one, and you can enjoy Starcraft without reading ten paragraphs on the importance of using hotkeys and control groups.

Overview

starcraft2_newbie_overview.jpg

The game of Starcraft is built around the idea of cartoony stylized sci-fi warfare. You acquire resources. You use those resources to build production facilities. You use the production facilities (and more resources) to make fighting units. Then you take that army and use it against your enemy by attacking their resources, production facilities, or army.

That’s it. That’s the big picture. You can intuit the rest by watching, but from the comments I’m seeing it might take a while for it all to soak in. So if you want the long version, then the following 2,000 words are for you…

Continue reading ⟩⟩ “A Newbie’s Guide to Watching Starcraft 2”

 


 

Experienced Points: In Defense of Silent Protagonists

By Shamus Posted Tuesday Jun 4, 2013

Filed under: Column 155 comments

So this week I defend the notion of a silent protagonist in a videogame. You know, because there’s nothing else going on that’s worth talking about. This is something that’s been annoying me for a while.

Since the article went up, irridium tweeted this to me:


What makes Gordon (Half-Life) a good one and Corvo (Dishonored) a bad one? I think the big thing is that Gordon is new to the world he’s in and free to make up his own mind about things. Is Alyx your sidekick? Your peer? Your love interest? It’s up to you. You explore, see new things, and then decide how they make you feel. I’m exploring City 17 right along with him, and so I can assume that however I’m feeling is how Gordon is feeling.

Corvo is not new to his world. He’s been an active participant, and the problems in the game are deeply, deeply personal. I’m not exploring Dunwall with him, because he’s been here for ages and most likely already has thoughts on the place. He saw the city before it went to hell, so I have no idea how he might feel about what he’s seeing. He’s been branded a traitor, had his girlfriend murdered, his alleged daughter kidnapped, and then tortured for weeks by the guy who made it all happen. I can’t really relate to that. (It doesn’t help that the betrayal happens pretty much the instant the opening credits are done.) There’s a huge disconnect because I’m playing catch-up and he’s not helping.

Also, Corvo isn’t really mute. He does say things in little unvoiced dialogs. So instead of assuming he says things that aren’t depicted in the game, we’re left to conclude that “I’d like to buy something from you Piero” is the only thing the dude has to say. The dialogs are goofy because They don’t allow Corvo to express anything and they don’t allow us to express anything or ask any questions. It’s one thing if Corvo doesn’t talk about his life-changing betrayal because he doesn’t ever speak. It’s another if it just never seems to come up in conversation. Especially when those conversations revolve around killing the dude who did the betraying.

 


 

The Twelve-Year Mistake Part 4: The Mistake

By Shamus Posted Monday Jun 3, 2013

Filed under: Personal 219 comments

It’s 2008 or so, and I am enjoying an influx of good fortune. Unfortunately, every good turn is countered by a disaster. I get a lump of money from contract work, but then the car breaks. Heather gets some money from painting, but something goes wrong with the house. My website begins generating more money, but our bills go up even faster.

Cars and Windows

Heather and I are really hemorrhaging money now. Our aging Ford Taurus needs some expensive work. If the bill was any higher, I'd say get rid of it and replace it, but I'm willing to put down the cash if we can get another year or so out of it. I bite the bullet and pay for the repairs. Then four months later something else expensive breaks.

I agonize over this, but really I shouldn't. We don't have the money to repair or replace the car without borrowing, so we're stacking up debt either way. The only question is to figure out how to minimize our debt, which is just an exercise in delaying the inevitable.

I can see that this money loss problem isn't going to go away. I figure it's better to borrow now if it means we can get our spending under control later. It's time to make a command decision.

Making my best guess, we replace the twenty-year-old Taurus with a much newer Mitsubishi Gallant. It's smaller, newer, more fuel efficient, and hopefully it will cost less to keep it on the road. It’s tough to get all five of us into the car, but I’m willing to trade comfort if it means we can live within our means.

Looking back through the hundreds of pictures in our archives, this was the only shot I could find of the Gallant. Not to spoil anything, but we didn’t own it long and didn’t want to take pictures of it. Also: Dig that crazy early snow.
Looking back through the hundreds of pictures in our archives, this was the only shot I could find of the Gallant. Not to spoil anything, but we didn’t own it long and didn’t want to take pictures of it. Also: Dig that crazy early snow.

Continue reading ⟩⟩ “The Twelve-Year Mistake Part 4: The Mistake”

 


 

Philosophy of Moderation

By Shamus Posted Sunday Jun 2, 2013

Filed under: Notices 172 comments

It has been noted by non-me people that this website is an unusual place. Specifically, we have an uncharacteristically genteel and polite community by internet standards. Very few communities have the sort of low-key and thoughtful disagreement we see here, even ones with more stringent rules, fewer people, and more moderator coverage. In fact, you’ll notice there are basically no rules aside from the advice at the bottom, “Thanks for joining the discussion. Be nice, don’t post angry, and enjoy yourself. This is supposed to be fun.” That’s pretty vague as far as rules go, and you wouldn’t expect it to keep the trolls away. In fact, it doesn’t.

The interesting thing about this is that I do very little in the way of moderation. Aside from requisite spam-handling, a vanishingly small percent of all posts actually require my attention. I read them all – even comments on posts from years ago – and I step in when I think things are getting nasty. A good week will see anywhere from 400 to 1,000 comments, depending on how often I’m posting and how much anyone cares. I have to step in to warn people or delete posts perhaps once or twice a month. That means less than one in a thousand comments presents a problem. Compare this to YouTube, where the ratio of insight to insipid is rarely better than 1:1. (And sometimes a lot worse.)

So there’s only one moderator and no rules. Yet we’ve got good spelling, coherent discussion, and a calm tone. And unlike most forums, posting is open so there’s less direct accountability. So why don’t the comments here devolve into the usual YouTube-level sewer of hate as performance art? So what makes this site so special? Continue reading ⟩⟩ “Philosophy of Moderation”