Skyrim EP53: You Win at Skyrim!

By Shamus Posted Friday Jul 25, 2014

Filed under: Spoiler Warning 201 comments


Link (YouTube)

We give Bethesda a hard time for how shallow and unambitious the ending sequence is. And it really is. But in their defense, only 30% of all players ever see itOnly 30% of players have the Dragon Slayer achievement, which is given after completing the main quest.. (I only saw it once, despite the many hours I’ve clocked in Skyrim.) So if they want to focus their efforts on the parts of the game people are more likely to see, I can’t really blame them. On the other hand… where did they focus their efforts? Sure, there’s lots of fun / interesting / cool / hilarious stuff in Skyrim, but none of it stands out as particularly polished. Oblivion was criticized for being a mile wide and an inch deep, and Bethesda responded to this by making Skyrim even wider.

None of this makes it a bad game. It’s just that Skyrim is an incredible toybox of ideas and gameplay that always leaves me feeling vaguely unsatisfied.

 


 

Project Unearth Part 7: Oh Please, Shut Up About Shadows Already

By Shamus Posted Thursday Jul 24, 2014

Filed under: Programming 68 comments

I know this shadow volumes stuff is getting to be pretty tedious. I kind of whiffed my initial explanation, so lots of people are a little confused about how it works. Then I’ve endlessly fussed with it without clearing up the earlier confusion. I think this is the last time I’ll bring it up for a long while. It won’t even take up the entire entry. And next we’ll do something fun. Just humor me for a bit longer.

Right now the world is cut up into chunks, and those chunks are often irregular shapes. In 2D, they’re something like this:

Continue reading ⟩⟩ “Project Unearth Part 7: Oh Please, Shut Up About Shadows Already”

 


 

Skyrim EP52: It’s All One Big Yoke

By Shamus Posted Wednesday Jul 23, 2014

Filed under: Spoiler Warning 107 comments


Link (YouTube)

Yeah, we’ve reached the part of the season where we’re all just phoning it in and recycling the stuff we’ve done before. (Although be sure to check out Rutskarn’s freestyle Skyrim Draugr fanfiction at the 15 minute mark.)

In fairness, Skyrim is just as out of ideas as we are. This is a parade of missed opportunities and disappointments. We capture a dragon, which sounds dangerous and audacious but ends up being awkward and stilted. We speak with it, but it just info-dumps on us with no character development, worldbuilding, or player agency. Then we “ride” the dragon, but it’s just a scripted fast-travel. It carries us to the ends of the earth, but it looks exactly like the places we’ve already visited. We arrive at the home of the big bad, but it’s just another mook maze filled with the most-overused monster in the game. We enter his lair, but it’s the same dungeon assets, sounds, and foes we’ve seen dozens of times already. There are puzzles, but they’re all recycled from earlier in the game.

Even if you’re criminally unambitious and lazy, you could still decorate the dungeon with red lights for zero cost, so the place feels somehow different from all the others.

The next episode will finish off Skyrim for good.

 


 

Experienced Points: Why is a Bare Breast More Offensive Than a Severed Arm?

By Shamus Posted Tuesday Jul 22, 2014

Filed under: Column 241 comments

In today’s column I stray dangerously close to politics. Or if not politics then the culture war, which is the same argument but without the policy side of the debate. ALSO, this article is even more USA-centric than usual. Either way, sorry about that. In my defense, I’m just trying to answer a question and not trying to force my views on anyone or tell them how to live their lives. I recognize this is touchy stuff.

I don’t really have any answers. I think this is a bit like the Empire vs. Stormcloaks fight in Skyrim: You’ve got two sides, both of which want reasonable thingsReligious freedom and peace in the case of Skyrim, and healthy children and artistic freedom in the case of television., and which could easily resolve their differences if not for a malicious third party. (In this case, cable companies. Read the column for the long explanation of that.) There’s no good, clean answer, only a bunch of ugly trade-offs.

This post grew from this comment back in April. I’ve been thinking about this on and off since then. I thought it would make for a good column, but it was actually really hard keeping this thing at a manageable size. (At 1,800 words, this is one of my longest Escapist columns to date.) The topic would probably be better served by a series, but I didn’t want to talk about adult content and social norms for three weeks. (And as of this writing, I have no idea if people will even care.) We end up with a column that spends 1,500 words just setting up the debate and trying to ward off all the usual digressions and distractions.

Whew. This is a tough subject. It’s really interesting, but covering hot-button stuff is stressful for me. Glad I don’t do this often.

I’ll leave you with some thoughts that I didn’t want to put into the article:

Continue reading ⟩⟩ “Experienced Points: Why is a Bare Breast More Offensive Than a Severed Arm?”

 


 

The Next Big Thing In Music

By Shamus Posted Monday Jul 21, 2014

Filed under: Rants 98 comments

This commercial is probably the stupidest thing I’ve seen in ages. It’s for the music service Milk. The actual pitch:

Welcome to Milk, a new way to discover music. Just turn the dial and listen. [Shitty manufactured auto-tuned pop music plays.] No lists. No searching. Just millions of songs. You’ll find songs you like, ones you haven’t heard yet, and ones that make you dance.

Milk. The next big thing in music is here.

That’s right millennials! We’ve invented a BRAND NEW way to listen to music. Instead of picking songs you like, you TURN A DIAL and a giant company will CHOOSE FOR YOU.

Congratulations. You idiots just invented RADIO.

Again.

According to the website, it’s ad-free. For a limited time. This is assuming you don’t count the stations themselves to be ads. Even though they are.

I can just imagine the 50-something record exec who came up with this, wide-eyed and cry-laughing, “See? Once we get them hooked on the music, we can put in some ads. Then we’ll gradually ramp it back up to 15 minutes of commercials per hour of music, just like back in the old days. Oh! Oh! And the music we play can be chosen based on which artists we want to promote. We’ll be back in control again. And then everything will go back to normal. It’ll all be okay again. It’ll be okay. It’ll be okay…

For decades the big publishers decided what songs got played. No matter where you went in America, we all somehow preferred the exact same 40 songs that were forgotten a year later. Horrible mass-produced dreckYeah, you millennial hipsters think it’s so funny to listen to that thing ironically, but I lived in a world where that song was on the radio ten times a day. For real. And nobody was kidding. that became popular not through artistic merit, but through an aggressive campaign of musical force-feeding. Record companies would choose the artists they had the most power over. The ones with the most exploitative contracts. The ones that were least likely to cause problems. They pushed that music on top 40 stations, and they pushed it hard.

Record companies were overbearing middlemen who ate something like 95% of the profitsYou can nitpick Courtney Love’s numbers here and there, but the overall point is solid: Pre-internet record deals were a long, complicated con.. I’m sure it was nice while it lasted, but those days are gone.

Normally when I see a Dumb Internet Venture I just laugh it off. But this one makes me a little angry. The old record company paradigm was a sick, broken, corrupt, and exploitative thing. It’s been fun watching that thing burn down and sink into the swampIt’s not dead yet by any means, but the labels don’t have nearly the power or control they used to., and seeing this pitch for Milk is like seeing a political ad for a NEW class of WORLD LEADER who has the NEW IDEAS we need for the future, and it’s actually just the desiccated corpse of Richard Nixon in a Marilyn Monroe wig.

Yeah, I’m sure the millennials will give up their smartphones with gigabytes of hand-picked music so they can listen to someone else’s iPod shuffle. Guffaw.

Header image found here.

 


 

Diecast #67: Unrest, Mailbag

By Shamus Posted Monday Jul 21, 2014

Filed under: Diecast 97 comments

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Hosts: Josh, Chris, Shamus, and Rutskarn, and Mumbles.

Show notes:

Continue reading ⟩⟩ “Diecast #67: Unrest, Mailbag”

 


 

DOTA 2

By Shamus Posted Sunday Jul 20, 2014

Filed under: Video Games 185 comments

Last weekend I watched a Starcraft 2 tournament where players were competing for about $24,000 in prizes. Note that the money was spread out over the players. The champion only won like 8,000. A lot of people went home with just $200. It’s sort of sad how small the payouts are. The tournament was held in Atlanta. These players came from all over the world, and they only get a few hundred bucks? That won’t even cover the airfare, much less hotel, food, and general pain-in-the-assery of long-distance travel. The vast majority of the contestants practiced for months, traveled thousands of miles, fought hard, and ended up with almost nothing to show for it.

(Even if airfare, hotel, and food were all paid for by the event, $200 is still a ridiculous payout for a tournament that takes that kind of investment of time. And yes, there are other tournaments. But if you look at the number of tournaments and the typical payout to mid-range players, the numbers still look pretty sad.)

starcraft2_redbull_battlegrounds.jpg

It’s not that I think anyone owes these kids more money. I mean, you have to make do with the sponsorship you have. If sponsors only want to give $24,000, then the players can decide for themselves if that money is worth fighting over. It’s just that this seems like bad news for the sport. This isn’t a viable career path for someone, even short-term. Not in the way that traditional sports are. Regular sports make pretty good money. (The league minimum for a rookie NFL player is in the neighborhood of $400,000.) And even if you don’t go pro, playing sportsball in college often means you don’t have to pay for tuition. But StarCraft 2 players? Nobody is paying for their schooling, and it looks like everyone but the top players will probably struggle to attain minimum wage status. And you’ll likely get “too old” and wash out at 27. This suggests that StarCraft 2 pro league will never be more than a niche sportWe’re not going to argue about calling this a “sport”. That’s the most convenient word to use in this context, and I don’t care if it matches your mental or dictionary definitions of the word. Take it easy. pursued by people who love the game enough to put up with the extreme opportunity cost of going pro.

But this weekend I saw a bit of the DOTA 2 tournament The International. Ten million dollars in prizes? Now that sounds like pro-league money! This feels like a REAL e-sport.Whatever that means..

Continue reading ⟩⟩ “DOTA 2”