My column this week attempts to offer a gentle counter-argument to the people sneering at Gone Home and calling it a “walking simulator”. I suspect this will go the way of all debates about this game, but you never know. Maybe the stars will line up and one person will see the game from a different angle.
I have no idea where this optimism came from. I hope it’ll pass soon.
This game had one of those situations where a single mistake threw the rest of the game into sharp relief. At one point I was reading a note ostensibly written in 1994 or 1995, and one teenager referred to someone’s dadIt might have been a teacher. The details elude me now. as a “tool”. I was instantly yanked out of the story. In my experience, “tool” didn’t come to mean “useless person” until almost a decade later. At that point I realized I read dozens and dozens of notes that had nailed mid-90’s lingo and I’d just taken it all for granted. Looking back, I realized how hard it was to get little details like that right.
Which makes it all the more disappointing that a vast majority of the audience won’t even notice the details because they grew up in the wrong place and time.
EDIT: So apparently the word “tool” was indeed in use for years before I ran into it. (I guess I’d have known about it sooner if I’d ever watched Beevis & Butt-head.) Interesting.
Shamus Young is a programmer, an author, and nearly a composer. He works on this site full time. If you'd like to support him, you can do so via Patreon or PayPal.