Arkham Asylum EP5: Batass

By Shamus Posted Thursday Jun 18, 2015

Filed under: Spoiler Warning 87 comments


Link (YouTube)

We’re not even going to get into the blasphemy that Mumbles was spouting about Spiderman being a bigger bully than Batman. I’m just going to assume she’s talking about some newer incarnation of Peter Parker. MY Parker was a college guy trying to balance his obligations at school, a girlfriend, paying his bills, his aging aunt, and his part-time job, while also being seemingly the only superhero in a New York infested with Electro, Rhino, Green Goblin, and Dr. Octopus. Nowadays I suppose he’s hanging out with billionaires, fighting galactic horrors in a city brimming with cross-overs, recovered from death half a dozen times and retired and un-retired another half dozen. He might even be dating a supermodel or something. The beleaguered Peter that used quips and one-liners to mask his pain and anxiety is a relic of a bygone era.

Anyway. Let’s talk about this episode…

Continue reading ⟩⟩ “Arkham Asylum EP5: Batass”

 


 

The Blistering Stupidity of Fallout 3, Part 3

By Shamus Posted Thursday Jun 18, 2015

Filed under: Retrospectives 181 comments

So the themes and premise of Fallout 3 are wrong. And the setting is wrong. So now we have to get by on the strength of the relationships in the game. That’s too bad, since…

Continue reading ⟩⟩ “The Blistering Stupidity of Fallout 3, Part 3”

 


 

Arkham Asylum EP4: It’s Raining Mooks!

By Shamus Posted Wednesday Jun 17, 2015

Filed under: Spoiler Warning 59 comments


Link (YouTube)

I make fun of Josh in the episode because his playstyle feels all wrong. Although like he says, it DOES get the job done. And assuming you’re new to the series, this probably gives you a really good idea of what your first play-through is going to look like.

I don’t have much to say about this part of the game that I didn’t say in the episode, so let me go on a digression regarding the sequel:

I’ve been playing Arkham City on NewGame+. It sounded like a fun idea at first, but it turns out it’s actually just really annoying. Like most NG+ modes, it lets you play through the entire story again, but you keep all of your upgrades from your initial play-through and newer, tougher foes are thrown in the mix. That’s really nice, since the first third of the game is normally pretty light on combat.

My problem is that you don’t get the flashing indicator showing when someone is about to attack. At first this is fine: You just judge the fight by reading the body language of your foes. But late in the game fights are moving fast, there’s particle effects and smoke, the camera is spinning all over the place, and crowds are dense. Also, once in a while a mook runs up to you and then mysteriously pauses for three seconds before taking a swing at you. You’ll see him coming, hit the counter button, and break your flow. It feels like a battle against the camera and dice rolls more than mastering the controls. I admire the intent, but I don’t think it quite works.

 


 

Experienced Points: In Defense of Reboots

By Shamus Posted Tuesday Jun 16, 2015

Filed under: Column 165 comments

My column this week is about how rebooting a series gives you a license to make something new and unexpected.

You could turn it around and say that this is really a column about how making story-based sequels is a trap for the writer that turns something fresh and new into mindless fanservice and plot holes.

In today’s Square Enix press conference at E3, they showed off the upcoming Deus Ex: Humanity Divided. Instead of amazing us with a daring new world, they ticked off the list of stuff we expect to see in the game. Yes, the Illuminati will be there, those rascals! Instead of being intrigued by the premise I listened to the presentation thinking, “This doesn’t fit with Deus Ex lore at all, and conflicts with known events both past and future.”

Discussion: What other games would benefit from a clean slate approach to lore? Which ones are sacred and shouldn’t be rebooted?

 


 

Hangout: E3 Day Zero Coverage

By Shamus Posted Monday Jun 15, 2015

Filed under: Industry Events 46 comments

Electronic Arts is doing their press conference today at 1PM Pacific Time. After that will be Ubisoft, and then some other stuff.

We will be streaming the events and talking over them, giving our thoughts as things are revealed. Both the feed and the chat are embedded below. If those don’t work, then you can go here to see it on Twitch: twitch.tv/spoilerwarningshow. We’ll probably start streaming about ten minutes before the event begins.

Continue reading ⟩⟩ “Hangout: E3 Day Zero Coverage”

 


 

Diecast #108: Jurassic World, Town of Salem, Steam Summer Sale

By Shamus Posted Monday Jun 15, 2015

Filed under: Diecast 101 comments

Thanks to Josh for editing this episode while I was recovering from injury and trying to catch up with my work.

Download MP3 File
Download Ogg Vorbis File

Hosts: Shamus, Campster, Josh, Mumbles, and Rutskarn.

Show notes: Continue reading ⟩⟩ “Diecast #108: Jurassic World, Town of Salem, Steam Summer Sale”

 


 

Bethesda Stream

By Shamus Posted Sunday Jun 14, 2015

Filed under: Notices 188 comments

E3 kicks off tonight with the Bethesda press conference. Josh and I plan to stream it and give live commentary. We expect Bethesda to discuss Fallout 4, Doom 4, and maybe even Dishonored 2.

You can watch the stream here: twitch.tv/spoilerwarningshow or try your luck with the embed below:

(Stream over. Since Twich refuses to archive anything, the embed has been removed, rather than turned into a broken link.)

If it works, we’ll upload the thing to YouTube. If not, we’ll just play another videogame.

EDIT: So that’s it! Thanks for watching everyone.

It didn’t really work out the way we wanted. People had to stream our channel AND the Bethesda channel, and the two were of course out of sync, and it was awkward and not ideal. I have no idea if it will be legal or feasible to have a proper archive version of the exchange. We’ll see.

We tried.

For those that missed it:

Doom 4 (Called simply “DOOM”) looks like a high-speed, high-damage, crowds-of-foes experience like the original, and not a slow-paced peek-a-boo in the dark like Doom3. Also a super-easy map editor. We were surprised and interested.

Dishonored 2: You can play as Emily? Sounds interesting. Too bad they still have Captain Boring as the outsider.

Battlecry: Meh.

Elder Scrolls Online: Huh. I guess they haven’t shut the game down yet. Good for them, I guess.

Fallout 4: Mixed reactions. YES you can be a woman. (Yay!) YES your protagonist is voiced. (Probably not going to be great.) YES it will be a “hunt down the people who killed your family”. (Yawn.) YES the interface is even more atrocious than before. (Sigh.) Some parts look stupid. (World-building.) Some parts look intriguing (crafting, base-building) and some parts are still up in the air. (Game feel.) Release in November. Fingers crossed.