So here is an article based on a Tweet, where we compare the size of the new Wolfenstein game with the sizes of the games of yesteryear.
(Do we capitalize tweet? It’s a noun (or verb) derived from a proper noun. I had the same question the other day (also in a tweet) about whether we should capitalize the verb derived from Patreon. Someone pointed out that since Patreon was derived from “patron” and already had “patronize”, it wouldn’t make any sense to start capitalizing an existing word. (Although I’ll bet we can find examples of people doing exactly that.) But this particular verb form of tweet is new. My gut says we shouldn’t capitalize it, but my fingers want to. So I dunno.)
ANYWAY.
Getting back to the article. I ask the question, “How much space would you need to store every game ever made for every platform, on or before 1992?” I’m pretty uncomfortable with my appraisal of DOS games. After I turned it in, I re-read it and felt that the size I came up with was just way too small. On the other hand, the number was a really wild guess and I don’t know how to come up with a more solid number. I didn’t want to submit a re-write with one arbitrary number replacing another simply because the new number seemed “better” in some ill-defined gut-sense of the word. What I really needed was a better way to extrapolate an answer, and I didn’t have one. I’m content to leave the DOS stuff as a weak spot in the article and see if readers have any better answers. Even if I was off by a factor of ten, the main thrust of the article stands: Wolfenstein: The New Order is BIG.
I’m still really enjoying the game. It’s absurd and fun and very old-school in its approach to shootin’ Nazis. I’ll have a more detailed discussion about the game once I finish it.
T w e n t y S i d e d