I was fourteen years old and playing Skyrim for the first time. My poor, ancient computer just barely chugged through it, constantly crashing during loading screens or during important cutscenes; and I was in love.
I had played games I’d loved before (mostly Nintendo classics like Super Mario Sunshine and Ocarina of time) but Skyrim was my first real love in the video game world. There was something special about it, I would put on headphones and just vanish for hours into this little world, like a book I couldn’t put down.
Part of this was likely due to the fact that I played it during a tough part of my growing up. It was 2011, about the time in the Twelve-Year Mistake when we kids got the news; the house we grew up in was being foreclosed on, and there was nothing we could do about it. Being 14, or anyone, that was world-shattering, and Skyrim offered escapism from that whole mess.
Continue reading 〉〉 “The Thieves Guild: Because Reasons”
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