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– Shamus, Wednesday Nov 1, 2006
Continue reading 〉〉 “DM of the Rings Remaster XXIV: Loot of the Rings”
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– Shamus, Wednesday Nov 1, 2006
Continue reading 〉〉 “DM of the Rings Remaster XXIV: Loot of the Rings”
So, yesterday was the anniversary of my dad’s passing. It doesn’t feel like it’s been a year, but I suppose grief has a way of messing with your understanding of time.
A year ago I had just finished the first complete draft of a book of vampire smut I was intending to publish, and was just entering the publishing stage of a book of poetry that was five years in the making.
I hadn’t seen my dad for a month when I’d gotten the call he was going to the hospital, of his own volition. I was in the middle of trying to get Wizards101, the only MMO I’ve ever truly loved, working on the laptop I had at the time. I had gotten through the character creation screen just fine, and had gotten to the moment where it would crash my entire system, when my phone rang.
Continue reading 〉〉 “One Year Later; A Vinegar Valentine to Grief”
I’m getting a EKG and heart monitor put on for my usual writing day this week. Nothing too serious, but it’s out of the way and I won’t be home till late.
I’m currently binge-playing Tears of the Kingdom, maybe even have some words about it to write eventually here? There’s a particular series of quests driving me nuts, that feels article worthy. Bad quests feel way, way worse when the rest of the game is a masterpiece.

– Shamus, Friday Oct 27, 2006
Continue reading 〉〉 “DM of the Rings Remaster XXII: Are We There Yet?”
The year is 2007, and Lorretta is gone. Kelly and Michael are devastated, as is Logan, although him with much less understanding of what’s happened, only that grandma is gone.
Lorretta has left Kelly and Michael the house in her will, as well as half of what she had saved. Kelly’s older sister got the other half, and Lorretta’s car.
At first, who got what doesn’t seem to matter that much, in the midst of grief and funeral arrangements. Kelly and Michael aren’t celebrating getting the house, they knew that was Lorretta’s plan and it makes plenty of sense to them; they’ve been living in it for the last seven years.
Kelly’s sister, Jen, though? She doesn’t feel like it’s so fair.
Continue reading 〉〉 “Sims 4 Overthinking: Jentle Disagreement”

– Shamus, Wednesday Oct 25, 2006
Continue reading 〉〉 “DM of the Rings Remaster XXI: The Epic Sounds of Battle”
Cities: Skylines is bound to have a sequel sooner or later. Where can this series go next, and what changes would I like to see?
A game I love. It has a solid main story and a couple of really obnoxious, cringy, incoherent side-plots in it. What happened here?
What did web browsers look like 20 years ago, and what kind of crazy features did they have?
My picks for what was important, awesome, or worth talking about in 2015.
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
This series began as a cheap little 2D overhead game and grew into the most profitable entertainment product ever made. I have a love / hate relationship with the series.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?
What was the problem with the Playstation 3 hardware and why did Sony build it that way?
The plot of this game isn't just dumb, it's actively hostile to the player. This game hates you and thinks you are stupid.