Dragon Age: Twitter Review Pt. 4
I’ve been playing #DragonAge a week. Suddenly new EULA pops up when I launch it, and I have to agree to play? Pfft.
The discussion as to whether or not it’s enforceable or not is beside the point: This is simply no way to do business.
The whole thing has a sick, Kafkaesque flavor to it. Clumsy bureaucratic shackles are added to a simple economic transaction, presented in a way that most people can’t even understand. The company knows nobody reads the EULA, but they pay the lawyers to make one anyway. The lawyers know the thing is gibberish to the intended audience, but they write it anyway. The user knows it’s all a joke and it has no meaning to them, but they agree to it anyway. And the company knows that the user knows it’s all a joke.
Paying lawyers to draft unenforceable contracts for people who can’t understand them to perpetuate a system nobody takes seriously.
What a stupid waste of everyone’s time and money.
Except for the lawyers. I think they’re happy with the system.
Continue reading 〉〉 “Dragon Age: Twitter Review Pt. 4”
How I Spent The Last Half Hour, An Autobiography
Starting yesterday I started getting spam comments on this site that would just be these lists (sometimes long, sometimes short) of random English words. A sample:
I guess it’s an effort to get past heuristic filters. (Spammers don’t care about the comment, they only want the link that goes on their name.)
I see all the comments on this site in a single admin feed that shows them in the order in which they were posted, regardless of what post they come from. (My old posts still see a good bit of hit & run traffic.)
I did not think of this when I made the earlier post asking people for silly words.
I just now sorted through a pile of endless unrelated words, reading them through and thinking, “Man, what’s wrong with these people? These words aren’t very funny at all.” I was looking at the lists of words, searching for meaning or patterns that would explain why people had chosen these mundane and un-funny words. Are these people thinking of skits I’ve never seen? Are they non-native English speakers with different ideas about what sounds funny?
And then I realized I was reading spam.
So, maybe that wasn’t the best use of the last twenty minutes. The only thing that would be more pointless than reading all my spam in detail would be to write a 250 word post about my experience reading spam.
Funny Words
Over at Chainmail Bikini we’ve been having a running conversation about “funny words”. Words which are kind of funny in and of themselves.
The examples given in the comic include the word “pants” and “weasel”. The innate humor of the word pants is demonstrated here.
Now, almost any word can be funny if it’s just incongruous enough.
1) Sword
2) Battleaxe
3) Spear
4) Lemon
See?
But some words go above and beyond this. They feel funny or odd or silly, even before they’re integrated with a proper joke. Some of my favorites:
1) The aforementioned “Pants” and “Weasel”.
2) Too many foods to mention. I suppose some of the funniest ones would be “pudding” and “bacon”.
3) Animal sounds are always silly, but I think “Moo” is the king of them.
4) Swear words are a double-edged sword. They will make the joke funnier for some, and kill the joke for others. We all have a level of profanity we’re familiar and comfortable with. If you exceed that by just a bit, it can intensify the joke. But if you go too far past that point, it just seems like you’re trying to hard, or overcompensating. It’s like over-salting food.
5) Lots of body parts are funny: Butt, nose, gizzard, spleen, elbow. Shoulder? Not so much.
Exercise: What word just really strikes you as funny? (Other than the ones I’ve already listed.) Try to come up with one and enter it into the comments below without reading the others. I’m curious what we’ll get, and what patterns will emerge. If any.
What if the Matrix was shot in the era of silent film?
Actually, the title of the movie is, “What if Matrix was shot in the silent films’ era”, a mangled phrase which irritated me until I realized that the people who made the movie are Russian. Their English is better than my Russian, so I can’t be the one to cast the first stone here.
Link (YouTube) |
They did an amazing job of capturing the aesthetic and rhythm of those old films.
The answer to the question posed in the title seems to be, “If The Matrix had been made in the era of silent film, it would have sucked. But it still would have been better than either of the sequels.”
Experienced Points: The Writers of BioWare
In this week’s Experienced points, I classify a bunch of the BioWare characters.
Last night I realized I’d somehow left out Kaiden from Mass Effect, who should have been classified under “Captain Emo”. He was even voiced by Raphael Sbarge who – aside from desperately needing another vowel in his name – also voiced Carth Onasi, another Captain Emo alumni.
The rules I used for making this list, just to keep it focused:
1) I’m only drawing from the modern voice-acted BioWare games: KOTOR, Jade Empire, Mass Effect, and Dragon Age.
2) Each archetype had to have at least three examples.
3) No character could be in more than one archetype.
I’m sure there are other lists you could draw up using similar rules. Most of these characters fit into these categories as a matter of degree, not law. You could argue that Garrus Vakarian wasn’t nearly as mopey as the others, or that there should be another “joker” category for guys like Joker (Mass Effect) and Alistair. (Dragon Age)
Still, lists like this are fun to make. I know I’ve run into these characters again and again, but I enjoy it enough to keep coming back.
Note to other developers: BioWare is getting away with murder here. Their games are formulaic and their game mechanics are often wobbly or frustrating. Yet they sell like crazy because their writing is top-notch. You should try hiring some talented writers yourselves. You think the quality of writing doesn’t matter, but you’re wrong.
And Cryptic studios: This goes double for you.
EDIT: Since people are jumping to BioWare’s defense, I must have made this article sound far more negative than I intended. I think BioWare’s writers are superb, and I don’t see this list as an indictment at all. It’s just, you know, an observation of style. You could take the BioWare name off any of these games and people would still recognize it as such, probably in the first few minutes.
Stolen Pixels #148: Dragon Aged
I guess we should be grateful that BioWare didn’t do the same thing with Shale and Dog.
Comic Spoiler:
Yes, Wynne is built like all the other women. (Hot.) She obviously just re-uses the same body used by every other woman in the game, who are all also hot. Fine, fine. Budget limits and all that. They couldn’t take the time to make a proper old person body.
So… what about Sten? They took the time to make this special barrel-chested male model. (Although he looks wide in armor, but ripped if you take his shirt off. It doesn’t make a lot of sense.)
It’s just… odd. All of it. And confusing.
PC Hardware is Toast
This is why shopping for graphics cards is so stupid and miserable.
Project Octant
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
The Middle Ages
Would you have survived in the middle ages?
Black Desert Online
This Korean title would be the greatest MMO ever made if not for the horrendous monetization system. And the embarrassing translation. And the terrible progression. And the developer's general apathy towards its western audience.
Bethesda NEVER Understood Fallout
Let's count up the ways in which Bethesda has misunderstood and misused the Fallout property.
Charging More for a Worse Product
No, game prices don't "need" to go up. That's not how supply and demand works. Instead, the publishers need to be smarter about where they spend their money.
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.
Overused Words in Game Titles
I scoured the Steam database to figure out what words were the most commonly used in game titles.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
T w e n t y S i d e d