Most current readers probably don’t realize this, but this blog started out as a log of the D&D campaign I was running. It began in Sept 2005, and ended a couple of months ago. Some of the guys you see in the comments were players in the campaign.
The campaign blog fell by the wayside when I got too busy to keep it all going. For a few weeks it came down to a choice between prep time for next week and blogging for last week, and of course the prep time had to come first.
Now the campaign is over and I have 80% of it here in the archives. The blog has expanded and now covers a lot of geek-ish subjects. I assumed that for the most part people who didn’t play in the campaign wouldn’t want to read it, but I’ve gotten several comments and emails from outsiders and total strangers who expressed interest in the thing. Now I’m wondering how many of you out there have actually read the campaign so far? Anyone keen on reading the rest, or just curious how it all turned out?
Project Button Masher
I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.
Please Help I Can’t Stop Playing Cities: Skylines
What makes this borderline indie title so much better than the AAA juggernauts that came before?
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
A video Let's Play series I collaborated on from 2009 to 2017.