Most current readers probably don’t realize this, but this blog started out as a log of the D&D campaign I was running. It began in Sept 2005, and ended a couple of months ago. Some of the guys you see in the comments were players in the campaign.
The campaign blog fell by the wayside when I got too busy to keep it all going. For a few weeks it came down to a choice between prep time for next week and blogging for last week, and of course the prep time had to come first.
Now the campaign is over and I have 80% of it here in the archives. The blog has expanded and now covers a lot of geek-ish subjects. I assumed that for the most part people who didn’t play in the campaign wouldn’t want to read it, but I’ve gotten several comments and emails from outsiders and total strangers who expressed interest in the thing. Now I’m wondering how many of you out there have actually read the campaign so far? Anyone keen on reading the rest, or just curious how it all turned out?
Batman: Arkham City
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
Overused Words in Game Titles
I scoured the Steam database to figure out what words were the most commonly used in game titles.
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
The Loot Lottery
What makes the gameplay of Borderlands so addictive for some, and what does that have to do with slot machines?