Here it is, the final bonus comic. Gotta end with a song. If you forget the tune, you can hear it here.
I wrote this a while ago, but was never really happy with it. Thanks to the lower standards of these Bonus strips, I can now foist this on you without guilt or shame.
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Trashing the Heap
What does it mean when a program crashes, and why does it happen?
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?