A reader wrote in to suggest this one. I admit I’ve made this blunder myself. More than once. It really is easy to goof up and describe a cave in meticulous detail, while forgetting to mention the dragon laying in the middle of the chamber.
Part of this is due to narrator’s vanity: We know that once we mention the dragon the rest of the description is going to be ignored. We want to make sure nothing we’ve written goes to waste, so we mention the most obvious details last.
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.
Overused Words in Game Titles
I scoured the Steam database to figure out what words were the most commonly used in game titles.
In Defense of Crunch
Crunch-mode game development isn't good, but sometimes it happens for good reasons.
The product of fandom run unchecked, this novel began as a short story and grew into something of a cult hit.
The Truth About Piracy
What are publishers doing to fight piracy and why is it all wrong?