A reader wrote in to suggest this one. I admit I’ve made this blunder myself. More than once. It really is easy to goof up and describe a cave in meticulous detail, while forgetting to mention the dragon laying in the middle of the chamber.
Part of this is due to narrator’s vanity: We know that once we mention the dragon the rest of the description is going to be ignored. We want to make sure nothing we’ve written goes to waste, so we mention the most obvious details last.
Fixing Match 3
For one of the most popular casual games in existence, Match 3 is actually really broken. Until one developer fixed it.
Final Fantasy X
A game about the ghost of an underwater football player who travels through time to save the world from a tick that controls kaiju satan. Really.
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?
In Defense of Crunch
Crunch-mode game development isn't good, but sometimes it happens for good reasons.
Gamers Aren’t Toxic
This is a horrible narrative that undermines the hobby through crass stereotypes. The hobby is vast, gamers come from all walks of life, and you shouldn't judge ANY group by its worst members.