The players may misunderstand the Player’s Handbook, forget house rules, and have trouble recalling the particulars of their character class, but never doubt their knowledge of loot tables.
Batman v. Superman Wasn't All Bad
It's not a good movie, but it was made with good intentions and if you look closely you can find a few interesting ideas.
Silent Hill 2 Plot Analysis
A long-form analysis on one of the greatest horror games ever made.
This is a massive step down in story, gameplay, and art design when compared to the 2014 soft reboot. Yet critics rated this one much higher. What's going on here?
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.