Only in the context of an RPG is it possible for someone to need the Cliff Notes version of their own biography.
Games and the Fear of Death
Why killing you might be the least scary thing a game can do.
Silver Sable Sucks
This version of Silver Sable is poorly designed, horribly written, and placed in the game for all the wrong reasons.
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
Raytracing is coming. Slowly. Eventually. What is it and what will it mean for game development?
A horrible, railroading, stupid, contrived, and painfully ill-conceived roleplaying campaign. All in good fun.