The only way to keep players from doing something stupid is to Just Keep Talking.
Sadly, there is no way to keep the DM from doing something stupid, although offing one of his favorite NPCs might shut him up for a couple of minutes.
Spec Ops: The Line
A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?
Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.
A Telltale Autopsy
What lessons can we learn from the abrupt demise of this once-impressive games studio?
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
In Defense of Crunch
Crunch-mode game development isn't good, but sometimes it happens for good reasons.