The only way to keep players from doing something stupid is to Just Keep Talking.
Sadly, there is no way to keep the DM from doing something stupid, although offing one of his favorite NPCs might shut him up for a couple of minutes.
Batman: Arkham Origins
A breakdown of how this game faltered when the franchise was given to a different studio.
Are Lootboxes Gambling?
Obviously they are. Right? Actually, is this another one of those sneaky hard-to-define things?
PC Gaming Golden Age
It's not a legend. It was real. There was a time before DLC. Before DRM. Before crappy ports. It was glorious.
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.