The only way to keep players from doing something stupid is to Just Keep Talking.
Sadly, there is no way to keep the DM from doing something stupid, although offing one of his favorite NPCs might shut him up for a couple of minutes.
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.
Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?
The Terrible New Thing
Fidget spinners are ruining education! We need to... oh, never mind the fad is over. This is not the first time we've had a dumb moral panic.
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.