The only way to keep players from doing something stupid is to Just Keep Talking.
Sadly, there is no way to keep the DM from doing something stupid, although offing one of his favorite NPCs might shut him up for a couple of minutes.
Why Google sucks, and what made me switch to crowdfunding for this site.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
What Does a Robot Want?
No, self-aware robots aren't going to turn on us, Skynet-style. Not unless we designed them to.
This Scene Breaks a Character
Small changes to the animations can have a huge impact on how the audience interprets a scene.
Silent Hill Turbo HD II
I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.