The only way to keep players from doing something stupid is to Just Keep Talking.
Sadly, there is no way to keep the DM from doing something stupid, although offing one of his favorite NPCs might shut him up for a couple of minutes.
C++ is a wonderful language for making horrible code.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.
What is this silly word, why did some people get so irritated by it, and why did it fall out of use?
Mass Effect Retrospective
A novel-sized analysis of the Mass Effect series that explains where it all went wrong. Spoiler: It was long before the ending.