Plans are made. Supplies are purchased. Babysitting is arranged. Tickets are obtained. Hotel is booked.
This trip is sort of dual-purpose for us. My wife and I haven’t been on a trip without kids since our honeymoon. In 1997. (Our firstborn arrived just a few days before our first anniversary.) I think we’re due. So, we’ll be doing PAX on Friday and Sunday, and vacationing in a more general sense on Saturday. We have no firm plans for PAX. I know we don’t want to spend all day in lines. We’ll probably gravitate towards the less populated events to avoid that particular temporal torture.
I have no idea if I’ll spend any time writing. We might be too busy. I might have things that demand blogification. If you’re one of the twos of people who have said you’ll be looking for me, then here is who you’re looking for:
Waaait a second. Shamus has a beard? Yeah. Funny you should bring it up. You see, there’s a really boring story about that…
In the past, I’ve made a big deal about how I can’t grow a beard. Over the last few years my chin-stubble has been thickening. Occasionally I’ve let it go for a couple of weeks at a time, and the result was so shameful that I always shaved it off. This time I let it go for a month. It’s still thin, and I think it makes me look even younger, since this is not how grown men grow beards. But my wife likes it and she’s the one obligated to kiss me.
I’m not crazy about it, myself. The other men in my family can grow a beard during breakfast. Great big UNIX beards. I’ve got about six active follicles on each cheek, so a full beard is out of the question for me. Maybe it will thicken as I get older, but I doubt it will get THAT much thicker. I’m done growing up. I turn 40 in a few months, for crying out loud.
Anyway. Pax East. Soon. This is a thing that is going to happen.
The product of fandom run unchecked, this novel began as a short story and grew into something of a cult hit.
Raytracing is coming. Slowly. Eventually. What is it and what will it mean for game development?
The Mistakes DOOM Didn't Make
How did this game avoid all the usual stupidity that ruins remakes of classic titles?
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?