Plans are made. Supplies are purchased. Babysitting is arranged. Tickets are obtained. Hotel is booked.
This trip is sort of dual-purpose for us. My wife and I haven’t been on a trip without kids since our honeymoon. In 1997. (Our firstborn arrived just a few days before our first anniversary.) I think we’re due. So, we’ll be doing PAX on Friday and Sunday, and vacationing in a more general sense on Saturday. We have no firm plans for PAX. I know we don’t want to spend all day in lines. We’ll probably gravitate towards the less populated events to avoid that particular temporal torture.
I have no idea if I’ll spend any time writing. We might be too busy. I might have things that demand blogification. If you’re one of the twos of people who have said you’ll be looking for me, then here is who you’re looking for:
Waaait a second. Shamus has a beard? Yeah. Funny you should bring it up. You see, there’s a really boring story about that…
In the past, I’ve made a big deal about how I can’t grow a beard. Over the last few years my chin-stubble has been thickening. Occasionally I’ve let it go for a couple of weeks at a time, and the result was so shameful that I always shaved it off. This time I let it go for a month. It’s still thin, and I think it makes me look even younger, since this is not how grown men grow beards. But my wife likes it and she’s the one obligated to kiss me.
I’m not crazy about it, myself. The other men in my family can grow a beard during breakfast. Great big UNIX beards. I’ve got about six active follicles on each cheek, so a full beard is out of the question for me. Maybe it will thicken as I get older, but I doubt it will get THAT much thicker. I’m done growing up. I turn 40 in a few months, for crying out loud.
Anyway. Pax East. Soon. This is a thing that is going to happen.
The Disappointment Engine
No Man's Sky is a game seemingly engineered to create a cycle of anticipation and disappointment.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
The Best of 2017
My picks for what was important, awesome, or worth talking about in 2017.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Raytracing is coming. Slowly. Eventually. What is it and what will it mean for game development?