Tomorrow will mark the 8 week point of this project. I’ve been coy about where I’m going with this all along. Am I going to sell this game? Will it be on Steam? Linux? Will it support [esoteric thing]? Will I do a Kickstarter? Humble bundle? Mobile port?
So far I haven’t answered these questions because I don’t know myself. Eating is good, which means money is useful, which means selling the game would be really nice. But I have no idea what’s involved with that. I haven’t worked on commercial software in several years, and even when I did I had a company handling all the messy product-marketing, money-collecting, customer-servicing, tax-paying, digital-distributing crap. All I had to do was program and some mysterious process converted the code into paychecks.
But now I’m more or less working alone. I need to do all that crap if I want to ship this thing.
Oh, I also need to finish it.
Continue reading 〉〉 “Project Good Robot 17: The Next Stage”
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