Left 4 Dead Server Update

By Shamus Posted Thursday Mar 26, 2009

Filed under: Notices 42 comments

The feedback I’m getting is that the Twenty Sided Left 4 Dead server is in some way providing people with entertainment. Lacking the ability to play myself, I am at least happy that others are enjoying the game. We have MrTact to thank for that. If you see him in game, do try to keep from shooting him, since he’s paying the rent.

It’s traditional to have a forum to go with a server or a group like this, but my first instinct is that providing one would be poisonous to the community that has arisen here. A forum would take some of the conversation and move it into a walled-off area, and suddenly there would be two “classes” of readers. It could have the side effect of causing the comment threads to wither, and I am keenly aware of the value they add to the site. If anything, I’d like this new thing to add to the site in some way, even for people who never play the game. Barring that, I want to make sure we don’t upset this rare mix of thoughtfulness and civility.

But sometimes you need a way to communicate asynchronously with the group. So perhaps I’ll do a weekly gaming thread. People can say whatever needs to be said about in-game events, or report problems, post their Zoey / Francis romantic fanficion, or whatever. I guess we can consider this post one such thread.

And just to satisfy my curiosity:

What’s your preferred game mode? Normal, Expert, and Versus seem to be three distinct experiences, and I’m curious what the break down is among players. Normal seems to be the most popular, but it may be that’s it’s simply a neutral middle ground between Expert and Versus players.

 


 

The New PC

By Shamus Posted Wednesday Mar 25, 2009

Filed under: Personal 71 comments

Due to popular demand, I’ll show you my new machine. Be warned, it’s not terribly exciting.

<strong>Left:</strong> The venerable ten year old Dell, now a wise and genteel Linux box. (Ubuntu. It’s still young at heart.)<br /><strong>Right:</strong>The new unremarkable gray box.
Left: The venerable ten year old Dell, now a wise and genteel Linux box. (Ubuntu. It’s still young at heart.)
Right:The new unremarkable gray box.

The machine is this one. Intel Pentium Dual Core 2.4GHz – 4GB DDR2, 250GB SATA HDD.

The last few computer purchases have been Systemax, and I guess it’s only dawned on me now that they have a terrible survival rate. My wife’s Systemax Laptop bricked after 3 years. My previous PC was also a Systemax, and it bricked after 3 years as well. I helped my brother set up a Systemax three years ago, and that one is still in service. (Although it doesn’t see a great deal of use.) I have a favorable impression of the machines because they’re always so nice out of the box. (Not loaded with demos and crap.) If this one doesn’t go the distance it will be our last Systemax.

Continue reading ⟩⟩ “The New PC”

 


 

TwentySided L4D Server

By Shamus Posted Wednesday Mar 25, 2009

Filed under: Notices 29 comments

A reader* was kind enough to rent some server space, so we now have a dedicated Left 4 Dead server for the Twenty Sided group on Steam. This means Twenty Sided members can play together without needing for everyone to add everyone else as a friend, which was quickly becoming an untenable solution. (157 members as of this writing.)

The server should show up in the server list for all members, so you can jump on and know you’re playing with other people from the site. This should keep out the riff-raff. (He said, adjusting his monocle.)

A new graphics card is on order, and as soon as that arrives I’ll be joining in. I tried using my integrated graphics card in L4D yesterday, and:

1) The results were hilariously bad: No lighting. No fog. Abysmal framerates. Graphical artifacting. The smell of brimstone and the sounds of children weeping.

2) So bad, in fact, that I can’t believe it worked at all. Kind of impressive that I got the game to run. Although full-bright no-fog L4D is sort of pointless.

Once I have some civilized hardware in this thing we can resume our zombie-killing adventures. I’ve had a great time playing L4D and Team Fortress 2 with other Twenty Sided members. Maybe I’ll formalize it a bit with a dedicated thread on Friday nights. We’ll see. As always, I have to balance these games against my need to play, review, and lampoon other games on a regular basis.

* I forgot to get permission to print a name or pseudonym. Since the name I have looks like a real one, I don’t want to put it out without permission.

 


 

$5 Fan Kills 100 times its value in hardware

By Shamus Posted Tuesday Mar 24, 2009

Filed under: Personal 51 comments

My new computer is here and I’m slowly hammering it into some sort of usable shape. I’ve performed an autopsy of the old machine and its accoutrements. The butcher’s bill:

  • My power supply.
  • Motherboard. (And without the motherboard, I can’t say if the CPU survived. Not that it matters. I’m not going to go shop for a compatible motherboard (a complex task even if the CPU is brand new and you know the exact make, which it isn’t and I don’t) so I’m calling it a loss as well.
  • Everything plugged into a USB port. (My wireless Mouse & keyboard set.)
  • My video capture card. (Nooooooooo!) That is going to be a nightmare to replace.
  • My AGP graphics card is most likely dead, although that’s no big loss as I no longer own an AGP compatible machine.

Silver lining: The hard drive survived. I have backups of the critical data and patchwork backups of the less-critical stuff, but the drive itself is far better.

I’ll post more about the new machine later.

Off-Brand Intel Single-Core 3.0Ghz passed on this weekend as the result of prolonged internal cooling difficulties. It was 3. Services will be held at the Greater Pittsburgh Recycling Center this Thursday. Born in 2006, Off-Brand is survived by a lone Western Digital hard drive.

 


 

GTA IV vs. Saints Row: Missions

By Shamus Posted Tuesday Mar 24, 2009

Filed under: Game Reviews 39 comments

Let’s look at a couple of typical missions from each of the games:

Grand Theft Auto IV

You (main character Nico Bellic) are working for some crazyman who sends you to kill a member of a biker gang. Like most of the missions in this game, the events here are bound up in the main story arc and the things you do here will have repercussions down the road. The cutscenes are wonderfully executed, with no less strength and drama than you’d find in and Quentin Tarantino movie. The camera work is stylized and compelling. While 3d models aren’t quite able to emote with the potency of a real live actor, I am constantly amazed at how far they’ve come.

Continue reading ⟩⟩ “GTA IV vs. Saints Row: Missions”

 


 

Stolen Pixels #75: Interview With the RAM Pyre

By Shamus Posted Tuesday Mar 24, 2009

Filed under: Column 16 comments

I knew that making jokes about the Xbox bricking itself would likely attract flames. So I decided to make the title of the comic such an offensively horrible and inexcusable pun that the resulting outrage would head off any bickering over people’s chosen self-esteem containers console platforms.

Also, Travis makes peace with the PS3 users after enraging them by repeating the unflattering things Sony executives have already admitted. I mean, I guess he makes peace with them. Honestly I don’t know what gets people so riled up in the first place, so maybe this won’t do any good.

 


 

GTA IV vs. Saints Row 2: Intro

By Shamus Posted Monday Mar 23, 2009

Filed under: Game Reviews 31 comments

Saints Row 2 is a Grand Theft Auto clone in the truest sense of the word. It plays not so much like a rival franchise as a mix tape of established GTA gameplay.

The typical review attitude is to [attempt to] view each game on its own merits, to [theoretically] judge a game on its ability to provide amusement and diversion without leaning too much on other titles as a benchmark. This is, of course, impossible. And it’s also boring. So let’s take two games and pit them directly against each other in a competitive dual review / cockfight.

A lot of what I say will overlap with points Yahtzee made in his Saints Row 2 review. Yes, I know. You don’t need to tell me how I’m just “ripping him off” or whatever it is you accuse reviewers of when two of them come to the same irritating opinion.

In the rest of the posts in this series I’ll examine the guts of each game and analyze how their mechanics lead to fun or frustration. But first, let me go through the usual laundry list of stupid features of marginal importance:

Graphics

Saints Row 2 has nice graphics, inasmuch as I care about that sort of thing. It’s a few steps ahead of GTA: San Andreas, with visuals dragged into the current-gen arena with little fuss.

By contrast, GTA IV seems to have graphics magically imported from the PS4 or Xbox 720. The attention to detail is astounding. Rockstar has discovered what George Lucas realized thirty years ago: A little bit of entropy is better than a million dollars woth of special effects at making something look believable. The world of GTA IV is dirty, scuffed, dented, scratched, cluttered, and wrinkled.

Of course, if the game does its job you’ll stop noticing the graphics once you’re drawn into the world, but the graphics are an admirable showcase of technology and coding prowess.

Physics

In GTA IV it is possible to drive a car around the city without smashing it to pieces. It’s still not going to handle like a real-world car, but this is as close as you can hope to get without a steering wheel and peripheral vision. The explosions have been dialed back from “action movie” fireballs to “vaguely resembling reality” explosions. Often cars will crash and flip over, and then not explode. Amazing. I wonder how they did that.

Saints Row 2 continues in the GTA tradition of adopting the physics of Road Runner cartoons. It’s possible to punch a car until it explodes. Cars start, stop, and turn on a dime, but still end up being unwieldy land rockets like in the GTA titles of yore.

Ports

The PC adaptations of both games are (reportedly) awful, buggy, stuttering, sluggish beasts. I can’t say which is worse, but finding out would not make for a worthwhile study. Both games represent an attempt to take revenge on the PC pirates who take games without paying money by taking the money of the non-pirates without giving them a game. Perhaps some players have enjoyed these games with their Crysis-certified machines, but I have not heard from those people.